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Reef Entertainment, the publisher responsible for Free Running, is proud to announce that Rogue Trooper®: Quartz Zone Massacre will be launched across Europe on Friday 27th February 2009.

Rogue Trooper®, a genetically engineered super-soldier from the pages of iconic UK sci-fi comic 2000 AD, represents Reef’s first foray onto the Nintendo Wii platform and promises to be one of the Wii’s most exciting and engaging 3rd person shooter titles yet.

Peter Rezon, managing director of Reef said, “We have high hopes for Rogue Trooper®. The tactical use of stealth as well as the all-out action fit perfectly with the Nintendo Wii interface, providing exciting and immersive gameplay. Rogue has a cult following from when he first appeared in 2000 AD and we have returned to the original storyline for the Wii version of the game to remind people how Rogue came about, but it is the strong characters and storyline which will have great appeal for gamers of all types. We believe this will become one of the very best shooter titles ever available on Nintendo Wii.”


FunChuks in 6 Colors

February 6, 2009 – – Logic3 is launching 6 colored Nunchuk Mini’s, the latest in its popular range of Nintendo Wii accessories. The Nunchuk Mini’s are the ideal way to add some fun and color to the Wii Gaming experience. These comfortable “FunChuks” are available in Red, Orange, Yellow, Green, White and Black. The wide range of colors means each player can pick his own favorite colored Nunchuk, great for a group of friends who are all aiming to be the best Wii gamer around.

These colorful FunChuks are ergonomically designed and fit comfortably for either left or right handed gamers. An 8 way analog stick for character movement and two buttons ‘Z & C’ for quick fire action are also neatly positioned. The FunChuk Mini controller easily connects to the Wii Remote.


Japanese VC releases 2/10

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments

Super Famicom for 800 Wii Points
– Tactics Ogre (Square Enix) – Tactics Ogre (Square Enix)

Mega Drive für je 600 Wii-Punkte Mega Drive for 600 Wii Points
– Dragon Slayer: Eiyuu Densetsu II (Sega) – Dragon Slayer: Eiyuu Densetsu II (Sega)

PC-Engine ab 600 Wii-Punkte PC-Engine from 600 Wii Points
– Winning Shot (G Mode) – Winning Shot (G mode)

Source


DSi 55,613
PSP 44,135
Wii 23,278

PS3 17,405
DS Lite 15,147
Xbox 360 8,107
PS2 5,334

Source


metroid_side_story

The website for the Metroid Prime remake (New Play Control! Metroid Prime) opened its doors today, yet an image on the main site has been the focus of Metroid news today. On the page, a little snippet can be seen towards the bottom and reads “Another Side Story” with Japanese text underneath. At this time, it’s completely unclear what this side story is. It could be something specifically relating to the Japanese Metroid website, or perhaps something else entirely. However, it would be kind of ridiculous to jump to the conclusion that this is a new game. You never know though, right? Guessing aside, the confusion should be cleared up shortly as the image also says that the side story is “coming soon.” Even if this side story is unrelated to a new title, it should be interesting to fans nonetheless.


VC

Clay Fighter – 800 Wii points
Sonic Chaos – 500 Wii points

Thanks to Jos3 for the news tip.



“I agree that Wii Music, as of now, has not achieved its true potential. On the other hand, I feel that “Wii Music” is a software that elicits largely two extremely different reaction from consumers. There are people who highly appreciate it and those who do not appreciate it at all. Usually for other software, if there is a fair amount of people who evaluate the software positively, the appreciation level of that software becomes slightly skewed toward a positive note, but on the other hand, if a number of people evaluate it poorly, the overall reaction to the software is bad. For “Wii Music,” the impression seems to completely depend on each individual player. It is unfortunate that “Wii Music” was not immediately appealing enough to some consumers, but it simply might have not been the right game for them.” – Satoru Iwata

“Currently, I think that the appeal of “Wii Music” has not yet been fully conveyed and accepted by those who could be interested. We do not like to think that we failed with Wii Music nor that we should abandon sales support. If we had approached “Brain Training” with that mentality, the software would have not achieved the current sales situation. The first week unit sales of the original “Brain Training” in Japan was just around 45,000. We should not have the attitude that a game does not have sales potential because the first week or first month sales were small.” – Satoru Iwata

Nintendo hasn’t exactly failed with Wii Music, but I don’t think the game has performed as well as the company may have initially hoped. Compared to Wii Sports and Wii Fit, Wii Music just doesn’t seem to be garnering as great a response from the public and critics.

Source


– Resident Evil 4 Wii Edition – 1,500,000 (up from 1,400,000)

– Resident Evil 4 all-inclusive total now stands at 5,200,000.

– Resident Evil 4 Wii Edition is now tied with Lost Planet at 1.5 Million apiece, and is only 100K behind the GameCube version.

Net Earnings: 47,223 million yen (down 8.6% from one year ago, same period)
Operating Income: 2,610 million (down 52.7% from one year ago)
Ordinary Income: 2,107 million yen (down 67.7% from one year ago)
Net Income: 179 million yen (down 95.0% from one year ago)

Source



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