European/Australian Wii Shop Channel update
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
WiiWare
– Family Glide Hockey
– Pop Them, Drop Them SAMEGAME
Ready 2 Rumble Revolution video
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
Atari laces up its gloves as ‘Ready 2 Rumble Revolution’ warms up for its Wii debut
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– The Best-Selling Boxing Franchise Returns with a Huge Roster of Celebrity-inspired Fighters Looking to Land the KO Punch in Spring 2009 –
NEW YORK, December 2, 2008 – The hilarious Ready 2 Rumble franchise is flexing its muscles and planning a major, star-studded return to the ring in spring 2009 with the launch of Ready 2 Rumble Revolution, the newest game in the much-loved series. Bringing the franchise to Wii™ for the first time, the game retains all the knockout features of best-sellers Ready 2 Rumble Boxing Round 1 and Round 2, while delivering a knockout punch of style and attitude. Tailored to take advantage of the motion-controlled realism of Wii, Ready 2 Rumble Revolution makes landing a punch more fun than ever.
“Ready 2 Rumble Revolution is poised to take back the title as the undisputed champion of arcade boxing games and we hope to reach an even bigger audience than ever thanks to the huge popularity of Wii,” said Phil Harrison, President of Infogrames, the parent company of Atari. “The outrageous celebrity caricatures paired with a fun boxing experience made even more over-the-top thanks to the Wii controllers will make the newest version of this famed franchise a must-have for all fans of boxing and physical fun on Wii.”
Note about SEGA at Comic-Con, interview with High Voltage Software
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
The good folks over at SEGA sent me an email today regarding The Conduit and other Wii titles and I thought I’d give you all the scoop about what the company has planned. First, SEGA will be present at New York Comic-con which will be highlighted by The Conduit, MadWorld, Sonic and the Black Knight, and House of the Dead: Overkill…And I’m sure most of you are interested in at least one of these titles! At the event, you’ll be able to play the games mentioned and leave with some SEGA swag.
Also, SEGA will be interviewing High Voltage Software in the coming days. The best part is that you can post questions directly on SEGA’s forums/blog and could end up being used for the interview. SEGA’s blog here, forums here
Mahjong and Str33t Racing on the way to WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Artex Studios has announced that the company is developing Mahjong Zodiac and Str33t Racing for WiiWare and iPhone. Mahjong Zodiac is a twist on the well-known mahjong solitaire game and will release in the first quarter of this year. Str33t Racing, meanwhile, features top-down racing with a “unique power-up system.” Damage on cars can be seen while racing and graphically, the game has glow, real-time shadows, and particle effects. Str33t Racing will launch in Q3 2009.
House of the Dead: Overkill making of video (part 2)
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
House of the Dead: Overkill screenshots/artwork
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
GameFly’s most requested games (2008)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. Assassin’s Creed – PS3, Xbox 360, Nintendo DS
2. Army of Two – PS3, Xbox 360
3. Grand Theft Auto IV – PS3, Xbox 360
4. Tom Clancy’s Rainbow Six Vegas 2 – PS3, Xbox 360
5. Devil May Cry 4 – PS3, Xbox 360
6. Call of Duty 4: Modern Warfare – PS3, Xbox 360, Nintendo DS
7. Call of Duty: World at War – PS3, Xbox 360, Wii, Nintendo DS
8. Burnout Paradise – PS3, Xbox 360
9. Dead Space – PS3, Xbox 360
10. Prince of Persia – PS3, Xbox 360
Overlord: Dark Legend “blows away just about everything else on Wii” according to producer
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“Overlord Dark Legend looks amazing. When people see this game in motion, they are going to be seriously impressed. It sounds like such a lame cliché to say ‘it looks like the 360 version’, but that’s true. Not exactly, but it’s closer than we ever imagined possible on the platform. Quote me, and hold me up to internet ridicule if that’s not the case. Of course we’ve made some changes to get that level of fidelity on the Wii, but the guys at Climax have been very clever with it. In terms of looks, it blows away just about everything else I’ve seen on Wii. I’m not going to share the secrets of how we made that possible, the Climax art ninjas will take that to their graves. Or they might swap it for the recipes for KFC and Coke. Seasoned Overlord gamers won’t get the feeling that there’s something missing when they play this, and that’s the important thing.” – Associate Producer Dean Scott
Based on the screenshots that have been released this far, Dark Legend does appear to be one of the better looking Wii games. However, this title will have some tough competition to match up to: Super Mario Galaxy, The Conduit, and Metroid Prime 3: Corruption all are impressive-looking games.
– Sequel was born almost immediately after the first Boom Blox was done with development – Producer Amir Rahimi: “There was so much enthusiasm and rolling into new ideas that I could hardly stop them from doing a sequel.”
– Bash Party is similar to the first game
– Wii exclusive
– Can share levels online
– Does not use friend codes – download + upload levels through EA’s servers
– Download, rate, remix, upload levels – “With the push of one button, you can send [a level you create] to EA and we will broadcast it to the world”
– Slingshot effect – Use Wiimote to grab object on screen, pull it back, let it go and it will fly
– Shooting “has taken a backseat in the sequel”
– Head-tracking not in Bash Party
– No MotionPlus support – dev team didn’t receive it in time to use it
– 400 new levels (none recycled from first game)
– New environments (space and underwater)
– New block shapes (cylinders and ramps)
– Integration of first game’s characters as blocks themselves
– No plans for a Boom Blox movie