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Wii

01. [PS3] Grand Theft Auto IV (Capcom) 133,000 / NEW
02. [NDS] Valkyrie Profile: Toga o Seoumono (Square Enix) 80,000 / NEW
03. [PS3] LittleBigPlanet (SCE) 52,000 / NEW
04. [NDS] Pokémon Platinum (Pokémon) 47,000 / 1,853,400
05. [NDS] Wagamama Fashion Girls Mode (Nintendo) 40,000 / 117,000
06. [NDS] Rhythm Tengoku Gold (Nintendo) 39,000 / 1,089,000

07. [360] Grand Theft Auto IV (Capcom) 34,000 / NEW
08. [NDS] Personal Trainer: Walking (Nintendo) 26,000 / NEW
09. [NDS] Cid to Chocobo no Fushigi na Dungeon: Toki Wasure no Meikyuu + (Square Enix) 26,000 / NEW

10. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 26,000 / NEW

Source


London (6th November 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces the release date for FINAL FANTASY® FABLES: Chocobo’s Dungeon®, featuring a loveable cast of Chocobo and his friends, will be available across Europe and PAL territories tomorrow, exclusively on the Nintendo Wii™.

Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters lead players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo’s Dungeon will captivate gamers of all ages.


New Cursed Mountain details

Posted on 16 years ago by (@NE_Brian) in News, Wii | 1 Comment

– Set in the 1980s
– “Take on the role of a a seasoned mountain climber whose stubborn brother has gone missing; he was lost spotted in the Himalayas.” – On a mission to find him
– Developer attempting to push the game engine, wants to transcend other devs in terms of graphics
– “The world in which the main character explores is large, multi-tiered and can to be seen in whole from certain vantage points”
– Game doesn’t have a dynamic day / night system
– You’ll find hikers and “the dead from entirely different eras, like centuries-gone Tibetan monks, for example”
– C button on nunchuck to run, z button to flip 180 degrees
– D-Pad used to go into a first-person view
– A button to confirm commands, open doors, etc.
– Some motion controls in the game as well
– “There is a battle system, but it has nothing to do with guns. Rather, as you explore, ghosts appear out of a black, swirling wind that hovers toward you. This is a representation of the spirit world or Bardo and you can go there simply by holding the B-Trigger. Inside, you will see a clearer view of the entities, which emit symbols from their centers. You must first point to these symbols — they’re actually written prayers or rituals — with the Wii remote to get a lock-on and then make the signs shown on-screen with your controller. If you’re successful, the souls will be freed, so you’re not so much killing them as helping them find the true afterlife.”
– Reconfirmed that developers are looking at MotionPlus for the game

Source


“We’re looking at a couple of WiiWare titles at the moment. I can’t say much about them at this moment, but one is a very funny brain training (yes, another one!) that tests your hand-eye coordination, memory and maths. It causes quite a few laughs in the office.” – Rising Star Games Marketing Assistant Yen Hau

Mr. Hau must be referring to The Legend of Dr. Kawashima, right? Or perhaps Star Dr. Kawashima. I guess we’ll have to wait and see!

Source


Virtual Console

1 (1) – Super Mario Bros. 3
2 (3) – Super Mario Bros.
3 (2) – Secret of Mana
4 (4) – Super Mario RPG: Legend of the Seven Stars
5 (N) – Earthworm Jim
6 (5) – Super Mario World
7 (7) – Punch-Out!!
8 (8) – Super Mario Bros. 2
9 (10) – The Legend of Zelda
10 (9) – Super Mario 64
11 (6) – Mega Man 2
12 (11) – The Legend of Zelda: Ocarina of Time
13 (12) – Sonic the Hedgehog
14 (13) – Donkey Kong Country
15 (16) – Pac-Man
16 (14) – Mario Kart 64
17 (15) – Super Dodge Ball
18 (19) – The Legend of Zelda: A Link to the Past
19 (18) – Kirby’s Adventure
20 (20) – Donkey Kong

WiiWare

1 (2) – Tetris Party
2 (1) – World of Goo
3 (4) – My Aquarium
4 (3) – Mega Man 9
5 (15) – Strong Bad Episode 3 Baddest of the Bands
6 (8) – The Incredible Maze
7 (5) – Bomberman Blast
8 (9) – Dr. Mario Online Rx
9 (10) – Defend your Castle
10 (6) – Midnight Bowling
11 (11) – My Pokemon Ranch
12 (13) – TV Show King
13 (12) – Wild West Guns
14 (17) – Pong Toss – Frat Party Games
15 (16) – Final Fantasy Crystal Chronicles: My Life as a King
16 (7) – Art Style: Cubello
17 (18) – Strong Bad Episode 1 Homestar Ruiner
18 (14) – Art Style: Orbient
19 (19) – LostWinds
20 (N/A) – Midnight Pool


CAMBRIDGE – November 5, 2008 – D3Publisher (D3P), a publisher and developer of interactive entertainment software, together with its parent D3, Inc., today announced a worldwide publishing agreement with Imagi Studios for videogames based on the new animated adventure film, Astro Boy. The games are scheduled to be released for console and handheld systems in Q4 2009 to coincide with the worldwide release of the movie in Q4 2009.

“The rich history and endearing story of Astro Boy appeals to fans around the globe and translates exceptionally well to the interactive space,” said Yoji Takenaka, president and chief executive officer, North America and Europe, D3P. “We look forward to working with Imagi to bring the film’s unique cast of characters to life in a compelling videogame that fans and gamers of all ages will enjoy.”

Erin Corbett, president of Imagi Studios U.S., said: “We are delighted to have D3Publisher as our exclusive worldwide interactive partner, and we look forward to seeing Astro Boy raised to new superhero heights in the videogame universe.”



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