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Wii

Basic
A – Decide
B – Cancel
Dash Nunchuk Z button
On ground – button ? Underwater – Dash
1 – Use Item (maybe a shorcut to use selected items)
2 – Menu
– Button – Change map size
+ Button – Signal

Use Items
– Hold C button and press A to use. Scroll left or right should be using the directional pad on the wiiremote

Camera
– Rotate camera using Wiiremote directional pad
– Reset camera C button on Nunchuk

Actions
– A or shake nunchuk to dig, pick, etc

Basic Actions On Ground
– B button to stand or crouch
– Dash + B button to evade

Basic Action Underwater
– While moving + B button to evade
– Hold wiiremote straight up + B to swim upwards
– B to swim downwards

Weapons
+ button draw/keep weapons or Shake remote to draw
– While moving shake remote/+ button to draw attack
– Press A button to attack, and twist Wii remote to change directions of attack
– Z + – button = Special attack?

Big Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A = Slash
– Wii remote twist left/right = Different directional attack
– 3 hit combo = Wiremote flat + A X 3 or shake X 3 (See video for more details)
– Charge attack = hold A
– Plus one action which I dunno what it is

b) Under Water
– Same except no 3 Hit combo

Small Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A X 3 = Attack A
– Wii remote twist left/right + A X 2 = Different directional attack
– During combo, press a direction on the analog + A for a Swing attack
– Button = Swing attack
– Button while moving = Up attack
– Jump Attack = Shake Wiiremote or hold wiiremote straight up + A -> A to connect combos

b) Under Water
– Same with only no up attack and attack 3 cannot press A twice.

Hammer
A – Attack
B – Evade
Z – Charge

a) On Ground/Under water
– Z + analog to move around during charge
– Let go of charge Z for a charge attack (3 Levels)
– Z + 1 Button = Draw weapon + Charge
– Hammer swing = Charge to Max + time A button for different attacks
– Wii remote flat + A X 3 = 3 Hit combo
– Wii remote twist left/right + A = Different directional attack

Light/Heavy Bowguns (No IR pointing:()
A – Attack
B – Evade
– Button = Reload
Shake Remote = Draw Weapon
+ Button = Keep Weapon
Z – Click = Scope/Dot Sight Mode(?)

a) Scope Mode
– Analog to aim
– D pad Up = Zoom In
– D pad down = Zoom Out
– B scope cancel evade

b) Dot sight mode (?)
– Wiiremote dpad to aim


Exclusive Version of the Highly Anticipated Action Sports Game Hits Shelves This Winter

MINNEAPOLIS, Minn. – Oct. 8, 2008

Snowboarding phenomenon and Target athlete Shaun White will be riding his way into Target stores this Winter with an exclusive edition of Ubisoft’s newest action sports title, Shaun White Snowboarding.

The special Target edition of the game, available on Xbox 360®, PLAYSTATION®3 and Wii™, will have exclusive extended content and features that consumers won’t be able to find anywhere else, including the Target Mountain – an entire mountain environment found only in the Target exclusive edition. Gamers will also be able to take advantage of exclusive jibs, additional scenes and more characters. Additionally, players will be able to cozy up in the game’s virtual version of the Target Chalet, the real-life mountainside home where Shaun and his fellow Target athletes hang out with friends and family at the annual Winter X Games in Aspen, Colorado. Among other exclusive features, the Taget Chalet is the only indoor environment anywhere in the game.

Target guests are now able to purchase a $5 pre-sell card to ensure they’ll be shredding the mountain as soon as the exclusive version hits shelves.
“Shaun has been riding for Target for nearly seven years, so this exclusive version of Shaun White Snowboarding was a natural fit for our relationship with him,” said Troy Michels, Target Lifestyle Marketing. “It’s great to see the Target brand brought to life alongside Shaun in the game and we’re confident that Target guests and gamers will be eager to see what has come from our collaboration in the Target edition of Shaun White Snowboarding.”


Sin and Punishment 2

– Retail game, not WiiWare title
– Character designed from original game working on S&P2
– Masato Maegawa (Treasure president) very pleased with VC sales of Sin and Punishment

Virtual Console

– Maegawa also happy with sales of other VC titles, specifically Gunstar Heroes
– Wants more people to purchase Dynamite Headdy on the VC – compared to other Treasure titles, VC sales are much lower on the game

Bleach Versus Crusade

– Playable at TGS
– Releasing in Japan this December

WiiWare/XBLA

– “Maegawa pretty much confirmed that Treasure will be doing a downloadable game in the future”
– Maegawa has seen the sales of other WiiWare/PSN/XBLA titles, believes it’s viable to work on a downloadable title
– Treasure impressed with IntiCreates’ job on with Mega Man 9
– Treasure still going to release mainly retail titles

Source


Virtual Console

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario RPG: Legend of the Seven Stars
3 (4) – Super Mario Bros.
4 (3) – Mega Man 2
5 (6) – Super Dodge Ball
6 (5) – Super Mario World
7 (9) – Punch-Out!!
8 (7) – Super Mario Bros. 2
9 (8) – The Legend of Zelda
10 (10) – Super Mario 64
11 (12) – The Legend of Zelda: Ocarina of Time
12 (13) – Sonic the Hedgehog
13 (14) – Mario Kart 64
14 (11) – Mega Man
15 (15) – Donkey Kong Country
16 (16) – Kirby’s Adventure
17 (17) – Pac-Man
18 (19) – Paper Mario
19 (18) – The Legend of Zelda: A Link to the Past
20 (20) – Donkey Kong

WiiWare

1 (1) – Mega Man 9
2 (6) – Bomberman Blast
3 (2) – My Aquarium
4 (14) – Art Style: ORBIENT
5 (5) – Dr. Mario Online Rx
6 (4) – My Pokemon Ranch
7 (3) – Strong Bad Episode 2: Strong Badia the Free
8 (7) – Defend your Castle
9 (8) – Strong Bad Episode 1: Homestar Ruiner
10 (9) – Wild West Guns
11 (10) – Pong Toss – Frat Party Games
12 (11) – TV Show King
13 (12) – Final Fantasy Crystal Chronicles: My Life as a King
14 (13) – LostWinds
15 (15) – Midnight Pool
16 (16) – Family Table Tennis
17 (20) – Cocoto Fishing Master
18 (19) – Gyrostarr
19 (18) – V.I.P. Casino: Blackjack
20 (17) – Groovin’ Blocks


“It’s a crazy, over-the-top and gruesome brawler, multiplayer kind of Smash TV-style game. Like Monkey Island, you have to save the good animals, and if they get infected, you have to take out the bad animals. It’s a simple little game concept, but it’s funny as hell and there’s lots of comedy, and we think it’s something really good. Internally, where we’ve been on the fence with it is we’ve put a lot into the development of it, and we’re looking at doing it as a WiiWare title, but honestly we’ve had a little bit of trouble squeezing it into 40 megs. We’ve got a lot of cinematics, and a lot of comedy there. We don’t want to kill the comedy.” – High Voltage Software VP/Chief Creative Officer Eric Nofsinger.

Source


Famitsu review scores

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Away: Shuffle Dungeon (NDS, AQ Interactive): 8 / 8 / 7 / 8 – (31/40)
Nazo Nazo & Quiz Ichi Kotae Jikkon Q Mate! (NDS, Konami): 5 / 6 / 5 / 5 – (21/40)
Culdcept DS (NDS, Sega): 9 / 7 / 8 / 9 – (33/40)
Yattaman DS 2 (NDS, Takara Tomy): 7 / 6 / 6 / 7 – (26/40)

Yuusha no Kuse ni Namaikida Or 2 (PSP, Sony): 9 / 8 / 8 / 9 – (34/40)
Kanuchi: Shiroki Tsubasa no Shou (PS2, Idea Factory): 6 / 6 / 5 / 5 – (22/40)
Sky Crawlers: Innocent Aces (Wii, Bandai Namco): 8 / 8 / 8 / 8 – (32/40)
Daikaijuu Battle: Ultra Coliseum (Wii, Bandai Namco): 7 / 8 / 7 / 7 – (29/40)

FaceBreaker (PS3/Xbox 360, EA): 5 / 5 / 4 / 3 – (17/40)
Kidou Senshi Gundam 00: Gundam Meisters (PS2, Bandai Namco): 6 / 6 / 6 / 6 – (24/40)

Source



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