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Wii

It’s been a pretty light news day, so I thought I’d share a lighthearted “news” post with everyone. Someone came up with a hilarious idea to photoshop a picture of a hard drive and decided to give the device that was created a funny Wii function. I want to stress that this is not real at all, although the “product,” it it were real, would provide different scents based on a Wii game you would be playing. So, for instance, say you started Mario Kart Wii. A burnt gum smell would be released from the device throughout your play time. Again, this isn’t a real product, but it is a humorous idea nonetheless!

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RPGSite is reporting that Final Fantasy IV: The After could be seeing a re-release on the Wii. Earlier this year, the game was made available on two sets of mobile phones, but only in Japan. The After is a direct sequel to the events of FFIV, involving Ceodore, the son of Cecil and Rosa. Final Fantasy IV/FFIV: The Aftermath producer Takashi Tokita made a recent remark that Square Enix would do their best to “make this game available for our overseas audiences as well!” Bringing the game to American waters is clearly something that is being considered, although only time will tell if the game will house itself on Wii.

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“Nintendo isn’t supporting the developers in that area enough, so doing that isn’t viable at the moment.” – Erik Zwerling, My Sims PC producer

This statement was in response to a question posed by a blogger at EA’s Bloggers Day for The Sims franchise. The blogger asked why online functions of My Sims on the PC were absent from the Wii version of the title. Nintendo has been known for being a more cautious company regarding online functionality, but there are quite a few games out there that have, or are working to incoorporate online. The Conduit, for instance, will most likely include WiiSpeak support and at least 16 players online.

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In an interview with Nintendo Power, Rockstar Games cofounder Dan Houser explained why the company decided to to move the Grand Theft Auto series to the DS rather than the Wii. He states that “it didn’t really feel natural” to Rockstar and that “the DS felt like it had a lot of interesting challenges that would be totally different” than what the company has previously done.

Full question/answer below:

Q: It seems like a more natural progression for the series to move to Wii rather than the DS. Is there any reason why you didn’t take it there first?

A: It didn’t feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what we’d done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We haven’t really done any concrete, major thinking about the Wii, one way or another. They’re sort of separate issues.


Mega Man 9 video review

Posted on 16 years ago by (@NE_Brian) in News, Wii | 2 Comments

I don’t usually post reviews on the site, but I thought that some of you would be interested in seeing this video. Remember, Mega Man 9 launches in North America on Monday!


DLC is great and all, but doesn’t it kind of stink that you have to pay for new content, even if the content is the most minuscule upgrade? Well, Hudson is doing a great service to Alien Crush Returns owners. As of now, there’s some free downloadable content up for grabs which involves new action motions. When Alien Crush Returns boots up and you allow the game to connect to Nintendo Wi-Fi, the game will search for any current downloads, which includes actions such as an explosive pinball as of now. Not all DLC is expected to be free, but it’s nice to know that Hudson isn’t try to rob Alien Crush Returns owners of every penny they have.

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Capcom has confirmed that Mega Man 9 will be available next week on the Wii Shop Channel. As far as the release of the game on other download networks, Mega Man 9 will be up on PSN September 25th while XBLA users will have to wait until October 1st. Unfortunately, these dates are for North America only. I’d assume that the game will be heading to other territories in due time, though.

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“It’s definitely something that we have been thinking about. We always want to keep the game fresh, so the ideas that we’ve got for taking it to other platforms…it’ll be a very different experience from what you’re seeing on Wii. If we are going to be taking it to another platform, we’d be looking at a very different experience, and of course using the massive power that a next gen platform could offer.” – Nick Hagger, de Blob producer

If there is an actual advantage of putting out de Blob on other platforms, I don’t personally have a problem with it. I do think it would be a big blow to the Wii since it’s a big third-party title, but my motto is that if it will work well somewhere else, why not share the wealth? However, it seems that the Wii controller is a perfect fit for de Blob. Would the controls of a PS3/360 version of the game be beneficial?

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