Muramasa: The Demon Blade is one of Marvelous’ unannounced games
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Yesterday, we learned that Marvelous Games has a few announcements in store. One is in relation to the DS and two other revelations for the Wii. Nintendo Power has shed light on one of the Marvelous’ surprises: Muramasa: The Demon Blade. Muramasa: The Demon Blade, otherwise known as Oboro Muramasa Youtouden, will be releasing in North America sometime next year. Now, who wants to take a crack at the other two announcements?
Thanks to Biggity for the news tip!
Wii Music officially releasing October 20th in North America
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
On Oct. 20, Nintendo’s Wii Music Makes Maestros of Everyone
Wii Sports™ introduced new players to the world of video games. Wii Fit™ got even more people interested in fun and fitness.
Now Wii Music™ builds on that inclusive legacy by letting people turn their living rooms into fun concert halls. It brings the experience of performing music to people who think learning an instrument is too difficult. Wii Music launches exclusively for the Wii™ console on Oct. 20 and aims to bring a deeper love and appreciation of music to everyone.
Players can improvise jams on the fly with more than 60 instruments. You will find rock favorites like the electric guitar; orchestra standards like trumpet, saxophone and clarinet; and even international instruments like steel drums, marimba and sitar. Players simply select their instruments, and then move their Wii Remote™ and Nunchuk™ controllers as though they were playing the real thing. Wii Music turns players’ movements into great music, even if you’ve never picked up an instrument before.
Budding musicians can play along to the beat of a diverse array of more than 50 songs from a variety of genres including popular, licensed, classical and Nintendo songs. Or players can improvise by adding new beats or creative twists to the songs. The combinations are endless, and it’s all for the joy of creating fun new tunes.
Once players have their song the way they like it, they can forward it to friends who are also playing Wii Music via the Wii Message Board. Those friends can then put their own spin on the tune and send it back – or pass it along to their friends.
Balance board game Vertigo heading to Wii
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Balance board controls
– 9 worlds, 54 levels
– Description: “Upgrade your Xorb, seek hidden shortcuts and collect power ups to help you survive, to become the fastest and most envied Xorber in the Universe!”
– Modes: Arcade, Career, Practice, Time Trial
– There is multiplayer, but the specifics haven’t been revealed
Spyro: Dawn of the Dragon – Ray of Hope Trailer
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Teknocreatiosn “Incharge” Induction remote charger powers Wii remots through silicon skins without metal contacts
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Lithium Polymer Batteries Provide up to 25 Hours of Battery Life per Charge
Albuquerque, NM (September, 2008) – Video game accessories have just reached a new stage of technological innovation with the introduction of TeknoCreations’s InCharge remote charger for Nintendo™ Wii™. Designed to charge one or two Wii remotes, the InCharge is the first and only charging station that will power Wii remotes without having to remove Silicon skins or most other similar protective covers.
Using the power of Lithium Polymer battery packs, the InCharge for Wii provides up to 25 hours of battery life on a full charge and is 50% lighter than other charge solutions for Wii. Likewise the InCharge, which retails for $34.99, uses a contactless inductive charging solution rather than metal contacts to charge each Wii remote. With the InCharge, gamers can save money on batteries as well as eliminate complications that arise from dirty or greasy battery contacts that occur with other Wii chargers.
“The InCharge is a powerful and effective tool that every Wii fan can benefit from,” commented Mark Kasok, TeknoCreation’s VP of Sales and Marketing. “Our designers have completely eliminated the metallic contact points that always seem to fail over time due to excessive accumulation of dirt, grime, sweat and grease. And gamers no longer have to constantly remove and replace their protective remote skins. Simply drop the Wii remote into the cradle and it will quickly recharge for up to twenty five hours of gaming.” Continued Kasok: “The InCharge is the most convenient, cost-effective and technologically advanced charging station available to Wii fans.”
InCharge Product Highlights:
• Charges through Nintendo Silicon skins and most other protective skins
• Uses Lithium Polymer Batteries for increased charging power and reliability
• Charge up to two Wii remotes simultaneously
• Non-metal conductive charging solution (charge not effected by dirt or grime)
• Up to 25 hours of battery power per charge
• Rapid recharge solution
• 50% lighter than other charging solutions
• Easy to read LED charge indicator lights
• Easy to clean and saves on battery cost
Release date for Sam & Max Wii set for October 7 in North American retail stores
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
GameStop offers preorder deal to celebrate console debut of “gaming’s first sitcom”
SAN RAFAEL, September 17, 2008 – Telltale and The Adventure Company are announcing that the highly-anticipated Sam & Max Season One for Wii™ will be in retail stores across North America starting October 7. Thanks to this console debut, for the first time Telltale’s award-winning comedy series can be enjoyed in the comfort of the living room, bringing you closer than ever to the experience of playing your favorite television show.
The Sam & Max series is structured like a TV series, with self-contained episodes that tie into a larger overarching storyline as the season progresses. The Wii version collects the first six-episode “season” of Sam & Max games on one retail disc. In Season One, straight-laced canine detective Sam and his psychotic “rabbity-thing” sidekick Max are on the hunt for the mastermind behind a baffling hypnosis conspiracy. Players get to interrogate suspects (with amusing results), uncover clues, solve puzzles, and ultimately piece together the underlying mystery that links the episodes.
The story-focused gameplay and simple “point and click” interface have a low learning curve, and a new tutorial ensures that even players new to the Sam & Max experience will be up to speed in minutes. Sam & Max Season One for Wii also has a few technical improvements over the PC original, including widescreen support.
Kizuna has a good chance of releasing outside of Japan
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
When asked about the likelihood of bringing Kizuna over to North America, an XSEED Games representative explained that the company “will definitely look into it.” So, it looks as though XSEED is interested in releasing the game in other territories. Kizuna has already received accolades for its art style. The title is set to release this Winter in Japan.
Free Radical asking fans where they want TimeSplitters 4
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 10 Comments
TimeSplitters 4 could truly end up on any console. The previous TimeSplitters title ended up on the Xbox, PS2, and GameCube, so it is more than likely that Free Radical will follow up with a 360, PS3, and Wii release for TimeSplitters 4. However, Free Radical wants to know what the fans are interested in – A poll is up and running on the company’s website and is asking which console people wish to play the next TimeSplitters game on. As of the time of writing, the Wii is leading the poll with 65% while the PS3 and 360 are trailing with about 15% each. This poll could end up as being superfluous if Free Radical makes the decision to release TimeSplitters 4 on all platforms, but it would be interesting to know if the results will influence the development of the game in one way or another.
Thanks to Fernando for the news tip!