Rock Band Music Store update next week
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
THE JIMI HENDRIX EXPERIENCE’S SEMINAL LP AXIS: BOLD AS LOVE BLAZES ONTO ROCK BAND
PLUS NEW “VALLEYS OF NEPTUNE” SINGLE FROM NEW HENDRIX ALBUM
JIMI HENDRIX NOW EXCLUSIVE TO ROCK BAND PLATFORM
Cambridge, Mass. – March 26, 2010 – Harmonix and MTV Games today announced The Jimi Hendrix Experience’s classic album, Axis: Bold As Love, along with the new Jimi Hendrix single, “Valleys of Neptune” from the new album will be added next week to the Rock Band Music Store of downloadable content for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Wii™. Additionally, Jimi Hendrix’s music is now exclusive to Rock Band with more songs coming to its industry-leading platform in the future.
Hendrix’s music continues to resonate with music fans everywhere as proven by the long-awaited album of previously unavailable Jimi Hendrix studio recordings, Valleys of Neptune, which debuted last week on the Billboard 200 best-selling albums chart at #4. Moreover, four additional Hendrix catalog titles – Are You Experienced (#44), Electric Ladyland (#60), First Rays of the New Rising Sun (#63), and Axis: Bold As Love (#67) – have returned to the Billboard 200 four decades after their original release dates, a testimony to the enduring vitality and importance of the trailblazing artist-guitarist-performer.
Media Create software sales (3/15 – 3/21) – Top 50
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
01. / 00. [PS3] Yakuza 4: Densetsu o Tsugumono (Sega) – 383.972 / NEW
02. / 00. [PSP] Gundam: Assault Survive (Namco Bandai) – 90.994 / NEW
03. / 01. [NDS] Pokemon Ranger: Tracks of Light (Pokemon Co.) – 49.548 / 275.435 (-24%)
04. / 03. [WII] New Super Mario Bros. Wii (Nintendo) – 36.613 / 3.523.758 (+5%)
05. / 02. [NDS] Friend Collection (Nintendo) – 34.798 / 2.987.930 (-3%)
06. / 05. [PSP] Dynasty Warriors: Strikeforce 2 (Koei) – 19.545 / 51.219 (-38%)
07. / 10. [WII] Wii Fit Plus (Nintendo) – 19.356 / 1.760.659 (-8%)
08. / 04. [PSP] Holy Invasion of Privacy, Badman! 3D (SCE) – 18.466 / 52.386 (-46%)
09. / 09. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Ultimate Hits) (Square Enix) – 15.228 / 78.038 (-31%)
10. / 11. [PSP] God Eater (Namco Bandai) – 15.162 / 579.000 (-20%)
Japanese VC releases next month
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
-Darius Twin (SFC, Taito)
-Fatal Fury 3 (Neo Geo, D4 Enterprise)
-Mr. Do! (VCA, Hamster)
-Pilotwings (SFC, Nintendo)
-Waku Waku 7 (Neo Geo, D4 Enterprise)
Japanese VC releases next week
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
-Gofer no Yabou Episode II (MSX, Konami)
-Metal Gear 2: Solid Snake (MSX, Konami)
Mario Kart Wii tournament – Peach Beach time trial
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Prince of Persia: The Forgotten Sands boxart
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 10 Comments
Fantastic Monster Hunter Tri promo
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
This is how third parties need to advertise their games!
Kensa X website song
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thanks to Asso for the news tip!
Miyamoto talks all about Galaxy 2, says Mario design won’t see big changes, much more
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 6 Comments
Miyamoto on why he wanted to return to Super Mario Galaxy for the sequel (previously covered on the site)…
“The main reason is that as soon as we completed Super Mario Galaxy we thought we weren’t able to include a lot of the new ideas that we really wanted to. As soon as the project was over we started making something that we might call version 1.5. We did things like moving or adding stars to levels that were already available. As we made progress with this 1.5, we realized that there were too many things to fit into a version 1.5. That made us realize we should start from scratch and make Super Mario Galaxy 2. That’s how we started working on the game. As you were surprised, it’s actually quite unusual for us to make two different games in the same series on one platform. Usually we wait until the advent of new hardware, but for this time around because there were so many ideas we were not able to include in the first volume, we thought we should make a sequel to that.”
Miyamoto on whether the premise of worlds composed of small planets lent itself to making all of those ideas…
“Well, you know for this time around we’re going to have Yoshi available, and that was not possible with the prequel. Also, we thought there are many ideas left undone about taking advantage of the pointer. Also, in Mario Galaxy 1 we made very unusual terrain, and we thought that there were many other ideas that could possibly be implemented.”