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Crysis Remastered update out now (version 1.5.0), patch notes

Posted on November 5, 2020 by (@NE_Brian) in News, Switch eShop

Crysis Remastered

Crytek has issued a new update for the Switch version of Crysis Remastered. Version 1.5.0 includes improved performance as well as a slew of bug fixes.

The full patch notes are as follows:

General Updates

  • Improved game performance in some areas.

Bug Fixes

  • Fixed an issue where some story scripts would break after restarting the game from a checkpoint.
  • Fixed a bug where the Gyroscope sensitivity was not scaled down properly when using ADS.
  • Fixed an issue where the VTOL no longer arrived after restarting from a checkpoint during the last objective. (Exodus – Sphere)
  • Fixed a bug causing issues with the shadows of the lantern at the end of Rescue.
  • Fixed a bug where picking up a soldier turned him blue for a couple of seconds.
  • Fixed a bug where a building was completely missing. (Onslaught – Tank)
  • Fixed an issue that caused building textures to not load in.
  • Fixed a bug that caused FPS drops during the last fight on Exodus – Sphere.
  • Fixed shader issues that could occur when grabbing items or objects.

Crysis Remastered is available for Switch via the eShop.


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