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Dragon Marked for Death update out now (version 1.1.1)

Posted on February 18, 2019 by (@NE_Brian) in News, Switch

Inti Creates has started the distribution of a new Dragon Marked for Death update. With version 1.1.1, a bunch of adjustments and bug fixes have been implemented.

The full patch notes are as follows:

  • 【Adjustments】
  • Time limits for the lowest difficulty level of each quest have been increased.
  • For the quest “Dreaming of Treasure”, a guide arrow has been added and the arrangement of blocks has been changed.
  • For the quest “Undying Dragon”, the placement of a locked door has been changed.
  • For the quest “Unearthed Royalty”, the locations where enemies and treasure chests can appear have been changed.
  • For the quest “Lost in White”, the locations of two NPCs have been changed.
  • The sell price of items that can only be obtained from treasure chests have been changed.
  • The font for the text in the ending credits has been changed.
  • The conversation with the soldier in the Medius slums named “Genne” has been changed.
  • 【Gameplay Bug Fixes】
  • A bug where the game would crash with an error when accessing the DLC purchase menu has been fixed.
  • A bug where the game would crash with an error on the results screen has been fixed.
  • A bug where the game would crash with an error when the Empress swings on the Bio-Bulb enemy has been fixed.
  • A bug where the game would crash with an error when fighting the Asura Bat enemy has been fixed.
  • A bug where the game would occasionally soft-lock when activating a Dragon Combo has been fixed.
  • A bug where the Asura Bat enemy could cause connection errors when playing online has been fixed.
  • 【Display Bug Fixes】
  • A bug where the menu window would not completely close has been fixed.
  • A bug where weapon, accessory, and item descriptions would erroneously display the 2nd page has been fixed.
  • An issue where the controls were not properly reflected in the Control Help entry for Magic Bullet has been fixed.
  • A bug where the Doppelganger’s appearance in the final boss fight would become incorrect when changing weapons has been fixed.
  • An error in applying the Empress’s chosen color to the sprite has been fixed.
  • 【Numerical Bug Fixes】
  • Species type for the bosses Twin Dragon and Jinryuu have been corrected.
  • A bug where parameter-increasing statuses were applied multiplicatively has been fixed.
  • A bug where equipment effects of the type “X% dmg. to Lv.Y enemies” were not properly applied has been fixed.
  • A bug where the equipment effect “Night Vision” was not properly applied has been fixed.
  • A bug where the equipment effect “Movement speed +X%” was not properly applied has been fixed.
  • A bug where the equipment effect “Jump Distance +X%” was not properly applied has been fixed.
  • A bug where the equipment effect “Aggro +X%” was not properly applied has been fixed.
  • A bug where the equipment effect “Aggro -X%” was not properly applied has been fixed.
  • A bug where randomized elements of quests and the contents of treasure boxes were not properly randomized in online open matching has been fixed.
  • The behavior of the boss Tonitrus has been adjusted.
  • The damage area of the boss Asura Goblin has been adjusted.
  • Various other bugs have also been fixed.

Source

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