Iwata: Wii not near the end of its life cycle, 3DS formal name not too far away, more
Here are another round of comments from Iwata, who was responding to questions at the Q&A session of Nintendo’s investors briefing last week…
Iwata on whether there will be a jump in development costs in moving from 2D to 3D…
“If a game is originally made as a true 3D space, you make the 3D image by drawing two lines, one matching the left eye and one matching the right eye, so converting a game that already takes place in a 3D world into 3D is not all that difficult. If you try to make something that’s not in a 3D world into 3D, you’ll probably have some cost. However, I don’t really feel that there’s any substance to that. Naturally, you won’t make a game interesting by just making the visuals 3D. It’s when you offer an interactive experience in the 3D visuals as part of a set with something that is interesting that you first have value as entertainment. Regarding this, there’s still no foundation, and it’s an area that requires trial and error. It is that trial and error alone that could see an increase in development cost. However, the trial and error is there for any development where you try to make new entertainment experiences, and not just 3D.”
Iwata on whether there will be surprises at E3 other than the 3DS…
“I can’t say if there will or will not be surprises. If, for example, I said, ‘there will be a surprise,’ there wouldn’t be any meaning, as everyone would be disappointed because of anticipation being exceedingly high.”
Iwata responding to 3DS rumors…
“When we made the 3DS, we wanted to make it into a platform that would attract a wide variety of things, from high end games to extremely casual games.”
Iwata on decreasing Wii sales…
“The target of 18 million units that we gave for this term is itself a high target when you consider that four years have passed since the system’s release. If, in the games that we release this year, one were to make it big — explode like we hadn’t expected, it is, of course, possible that we’d exceed last year. However, making announcements of earnings forecasts on the basis of the assumption of such an explosion would be irresponsible for the management of a public company.”
Iwata on the possibility of Nintendo limiting Wii resources in favor of the Wii’s successor…
“We are in no way thinking the Wii is near the end of its platform cycle so we will limit our investments.”
Iwata on the 3DS’ real name…
“We’ve said that it will be released during this term, so the announcement of the formal name will not be too far off.”
Iwata also commented on software prices/space for the 3DS. Nintendo’s President stated that prices are determined by third-parties and details can only be provided over time.
Additionally, Iwata provided an explanation as to why the 3DS was announced before E3. Apparently Nintendo is interested in having other companies showcase their software for the system at the event. Because of this, other developers outside of Nintendo would become aware of the portable’s significant features. Before information was released to the public and speculation ran wild, Nintendo revealed the 3DS.
Last but not least, Iwata noted that is is possible that consumers will be hesitant to purchase a DS as a result of the 3DS announcement, especially in North America. However, he does not believe it will have a huge impact because the current DS buyers are not similar to people who immediately go out to purchase a system like the 3DS.