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Kingdom: Two Crowns update out now

Posted on June 1, 2020 by (@NE_Brian) in News, Switch

Kingdom: Two Crowns - Dead Lands

Kingdom: Two Crowns has been updated on Switch, which includes changes and fixes following the recent Dead Lands expansion.

The full patch notes are as follows:

General bugfixes

  • Fixed an issue with Gebel’s bat transformation sometimes being cut short.

  • The sound effect when upgrading the castle in Dead Lands is a lot spookier now.

  • Large greed will no longer make any surprise visits during the daytime on Plague Island.

  • Plague Island citizens taken by the greed plague now behave as intended in the Shogun setting.

 Graphics

  • Shopkeepers were looking a little pale. They feel much better now.

  • Fixed an issue where Miriam’s whip could turn flying greed invisible.

  • Have you ever felt like your world is shrouded in darkness after destroying a greed portal? Yeah, that might have been a bug. Praise the sun (that now rises once again)!

  • Pikemen would sometimes flicker out of existence while fishing. This was extremely painful for them, so we fixed it.

  • Coin slot visibility has been increased in split-screen mode.

 Multiplayer

  • Fixed issue where restarting a local co-op game could result in an infinite loading screen.

  • First player in co-op is no longer able to trigger the white explosion screen prematurely if positioned too close to the cave opening when the bomb fuse is lit.

Kingdom: Two Crowns is out now on the Switch eShop. In June, Microids will offer Kingdom Majestic, a physical release containing Kingdom: New Lands and Kingdom: Two Crowns.

Source: Switch news

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