Koji Igarashi holding a “Metroidvania” session at GDC 2014
We haven’t heard much from Koji Igarashi in recent years, but the well-known Castlevania producer will hold a session at GDC next month.
The talk is titled “There and Back Again: Koji Igarashi’s Metroidvania Tale”. During his session, attendees will be able to join Igarashi “for an exploration of his experiences and methodology in creating some of the most popular and influential games in the genre over the last 15 years.”
Below is the official overview of Igarashi’s session:
From its beginnings with 8-bit classics like Metroid, through its rebirth in Castlevania: Symphony of the Night and several games in the series since — right up to the current generation of hardware — “Metroidvania”-style games’ mix of action/adventure and exploration/backtracking has stood the test of the time. Join long-time Castlevania-producer Koji Igarashi for an exploration of his experiences and methodology in creating some of the most popular and influential games in the genre over the last 15 years.