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Lunark update out now (version 1.1.0), patch notes

Posted on May 19, 2023 by (@NE_Brian) in News, Switch

Lunark update 1.1.0

A new update has been released for Lunark, with version 1.1.0 having been made available.

The patch features more-user-friendly running jumps and ledge grabs, additional checkpoints, and a level select after beating the game. That’s along with bug fixes and some other elements.

The full patch notes for the Lunark version 1.1.0 update are as follows:

-> Added a “jump assistance”: Now you can grab a ledge when pressing up even if you’re one tile too far. Shouldn’t make the game easier, but hopefully less frustrating especially in situation of stress.

-> Improved Leo’s ability to chain several long jumps in a row when running, requiering a shorter distance before being able to long-jump again.

-> Displaying the LEVEL numbers when entering a new LEVEL to make clear where you’ll restart if you need to quit the game.
-> Modified the QUIT confirmation message, being more clear the you’ll have to restart the entire level and not restart at a checkpoint.

-> Level Select unlocked per save slot when finished the game (If you already finished the game, as there was no way for me to identify a save file that had finished the game or not, you’ll have to replay the last level to unlock it).
-> Safety before erasing a save-slot (long press)

-> Fixed a problem where people were encountering an unwanted auto-jump after doing the AutoGrab-ledge move while pressing the un-needed jump button (the input was buffered a very long time).
-> Modified the lines of NPC Vitas Varnas when he explains the AutoGrab-ledge move in Level 4, he insists that you don’t need to press jump, but only diagonal-up + run.

-> Screenshots are now available on Steam (F12)

-> Fixed the exploit that allowed to not trigger the second Boss sequence (Level 9).

-> Drorilla needs less hits to be killed.
-> Fixed a bug where Drorillas’ laser sound kept playing if you left the screen, even if Drorilla wasn’t shooting anymore.

-> Fixed the bats in the cave not popping again when you’d respawn if you died when they were flying.

-> Added several checkpoints in Level 10, 11 and 12.

-> Slightly edited Leo’s face in the Artefact cutscene (end of level 2) for consistency.

-> Fixed a bug that softlocked you when petting a cat/dog when he was about to leave.

-> Fixed typos

All players on Switch can download the Lunark version 1.1.0 update now.

Source

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