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Lunistice update out now on Switch (version 1.03), patch notes

Posted on November 28, 2022 by (@NE_Brian) in News, Switch eShop

Lunistice update 1.03

A new version 1.03 update just went live for Lunistice on Switch.

Today’s patch is a pretty significant one. It comes with new additions, including a Smooth Turning option. Numerous stages have also been rebalanced, bugs have been addressed, and more.

The full patch notes for the Lunistice version 1.03 update are as follows:

  • Added “Smooth Turning” option to the Gameplay Menu. Turning this off gives much more direct and sensitive control over Hana (they should feel close to the original Eversleep demos from last year).
  • Added failsafe for potential softlock spots. If the game recognizes players infinitely falling without hitting the ground they will now be snapped a few units upwards. This should (hopefully) prevent most softlock situations.
  • Added toggle for Hana’s All S-Ranks reward. The reward can now be toggled on/off per save slot if it has been unlocked on any save slot before.
  • Added option to expand vertical camera movement
  • Rebalanced parts of Stage 7-2
  • Rebalanced parts of Stage 2-2
  • Rebalanced parts of Stage 4-2
  • Rebalanced parts of Stage 6-2
  • Changed position of grinding indicator
  • Made timings for jumping at the end of grind rails in 6-2 a bit more lenient
  • Rebalanced rail segment in 3-1 level secret
  • Rebalanced final rail segment in 3-2 to be a bit more forgiving
  • Rebalanced “blind drop” in 6-1
  • Changed input buffer for launchers. It should be harder to accidentally double jump and miss the target when being launched now.
  • Removed Hana’s “A-Pose” from all animations. Just to be clear: it wasn’t an “A-Pose”, by the way, it was an actual falling animation and it was *certainly* not a T-Pose, what are you even talking abou— hey what are you doing don’t take away my keyboa-
  • You can now actually use the down button in the act selection for stage 7
  • Fixed softlock when entering a bubble while dying
  • Fixed being able to smash water drop crystals in Stage 5-2 by running into them
  • Fixed Toree’s S-Rank achievements not triggering
  • Fixed Toree randomly dying when loading a new level
  • Fixed players getting stuck on the beginning of grind rails in specific cases
  • Fixed collectible counter showing “CRANES” even for guest characters
  • Fixed grind rail bar vanishing on big UI scale
  • Fixed wrong behaviour for mushroom switches in 7-2
  • Fixed Interface showing up in the sky in some stages
  • Fixed Karakasa slimes getting stuck in mid-air
  • Fixed camera recentering not working properly on grind rails
  • Fixed invisible collider in spiral bridge section of stage T
  • Fixed softlock by resetting to checkpoint while bouncing off a platform and entering a water bubble
  • Fixed Stage 5-2 music

All players on Switch can download the version 1.03 update for Lunistice now.


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