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Mario Party: Island Tour details

Posted on October 7, 2013 by (@NE_Brian) in 3DS, News

NintendoWorldReport has published a new preview for Mario Party: Island Tour based on a recent press demo. You can find details rounded up below.

General

– Four mini-games playable in the press demo
– Everyone travels individually (ditches group travel from Mario Party 9)
– Banzai Bill board: climb up a mountain
– Roll the die and you can then risk making progress on the board or hide out in cave
– Whenever somebody rolls a Banzai Bill, it fires across one of the board’s horizontal ledges, knocking back everybody in its path
– Jiggle the die around on the touch screen and fling it onto the top screen to roll

Buzz a Fuzzy

– 4 players compete to fire arrows at a series of Fuzzies slowly moving around
– All players aim in the same area
– If you wait too long, another player could have stolen your Fuzzy chain
– Earn a point for each Fuzzy you hit
– 3 rounds where each players fires one arrow
– Hold the system up and move it to aim
– Fire by pulling back on the Circle Pad and then let go to fire

Slip Not

– Control your character while riding a raft down a winding, watery path
– Uses the 3DS gyroscope as you turn like a steering wheel

Ka-Goomba

– Uses the AR Cards
– First shoot at augmented-reality Goombas as they appear near the card
– Aim by moving the 3DS
– Regular Goombas are worth 1 point, Gold Goombas are worth 3
– Boss fight has you fighting a Whomp
– Earn last minute points by being the first to hit the Whomp’s weak spot on its back

Choicest Voice

– Uses the 3DS mic
– A random Mario character is selected and a clip of their voice plays
– Need to match the voice as closely as possible
– Judges within the game choose the best match
– The game only rates by the amplitude envelope

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