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Mighty No. 9 details

Posted on August 31, 2014 by (@NE_Brian) in 3DS eShop, News, Wii U eShop

A now-removed Game Informer preview offers gameplay details about Mighty No. 9. You can find them rounded up below.

– Beck can’t jump on walls
– He can dash and grab the edges of/climb ledges
– Only shoots horizontally in front of him
– Beck can continue firing at enemies until they blow up
– However, the fastest way to take them down is to shoot until they glow a certain color, then dash through them
– If enemies glow blue, you can dash through them to collect health
– Need to dash through 10 blue enemies to get a health boost
– Temporary weapon boost from red enemies
– This lets you shoot through enemies damaging the ones behind them
– Green temporarily boosts your walking speed
– For red and green enemies, a shrinking colored circle will appear above your head letting you know how much time you have before you run out
– The dash mechanic is unlimited even when dashing through the air
– After defeating bosses, they will appear in other levels to help you progress
– One boss in the game is named Battalion (temporary)
– This particular boss has an instant kill
– Damage Battalion by firing away until he glows, then dash through him
– If you don’t dash through the boss before it stops glowing, it will recover the health you took away

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