Digital Foundry is back with its latest technical analysis focusing on Minecraft Dungeons. We’re able to get a better idea of how the game holds up on Switch as well as how it compares to other consoles.
Below are the main highlights:
– Targets 1080p docked
 – Targets 720p portable
 – Dynamic resolution used, so it can drop a bit lower than this
 – Visual settings paired back on Switch compared to Xbox One X
 – Shadows run at a lower resolution on Switch
 – Sharp outlines on Switch
 – Anti-aliasing in general less effective on Switch
 – Torches don’t have a bloom effect on Switch
 – Ambient occlusion paired back on Switch
 – Water opacity different on Switch
 – Targets 30 frames per second on Switch, but there are stutters
 – Frame pacing can also be erratic
 – This is the same in docked/portable modes
You can watch Digital Foundry’s full analysis for Minecraft Dungeons below.






