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Minecraft Dungeons tech analysis

Posted on May 29, 2020 by (@NE_Brian) in News, Switch

Digital Foundry is back with its latest technical analysis focusing on Minecraft Dungeons. We’re able to get a better idea of how the game holds up on Switch as well as how it compares to other consoles.

Below are the main highlights:

– Targets 1080p docked
– Targets 720p portable
– Dynamic resolution used, so it can drop a bit lower than this
– Visual settings paired back on Switch compared to Xbox One X
– Shadows run at a lower resolution on Switch
– Sharp outlines on Switch
– Anti-aliasing in general less effective on Switch
– Torches don’t have a bloom effect on Switch
– Ambient occlusion paired back on Switch
– Water opacity different on Switch
– Targets 30 frames per second on Switch, but there are stutters
– Frame pacing can also be erratic
– This is the same in docked/portable modes

You can watch Digital Foundry’s full analysis for Minecraft Dungeons below.

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