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Minecraft gets big Village & Pillage update on Switch tonight

Posted on April 23, 2019 by (@NE_Brian) in News, Switch

Mojang has announced that the Village & Pillage update will be going live on Switch tonight. Highlights include Pillagers as a new mob, the Wandering Trader merchant, and new village trades.

Below are the full patch notes:

VILLAGE

  • Updated Villages
    • Many new building types and enhanced village generation
    • Biome specific architecture for plains, desert, savannah, and taiga
  • New Villagers
    • Villagers have new clothing to indicate their level, profession, and biome
    • Added Mason and Nitwit villagers
    • Villagers now sleep in beds
    • Villagers now visit their job sites during the day and go home at night
    • Greatly improved villager pathfinding
    • Villagers in existing worlds will convert to new villagers (if they are not part of a template world)
    • Zombie Villagers now have biome-specific and profession skin layers
  • Village Job Sites
    • Villagers can now take on a new profession when near a job site block
    • While villagers claim these sites, they also have functions for players
    • Cartography Table – Provides an easier way to copy and enlarge maps. Maps can be locked by using glass panes
    • Grindstone – Used to repair weapons and tools, plus disenchanting
    • Barrel – Stores items like a chest but can still be opened with blocks on top of it
    • Smoker – Cooks food much faster than a furnace
    • Blast Furnace – Faster ore smelting
    • Composter – Adding enough crops will produce bone meal
    • Stonecutter – Easy crafting for stone and cobblestone items
    • Smithing Table and Fletching Table – Functionality coming in a later update
  • Villager Trading
    • Added brand new villager trades (169044)
    • Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want
    • When villagers make trades, they gain experience. When they gain enough experience, they level up. Leveling up unlocks new trades
    • Villagers will resupply their trades when arriving at their job site (172559)
  • Wandering Trader
    • A villager mob that will appear at a village’s gathering site periodically and stays for a period of 2-3 game days
    • This trader offers items from a wide variety of different biomes, random dyes, and other rare materials
    • Accompanied on their journey by two fancy llamas!
  • Bells
    • When rung, all villagers will run into their houses
    • Bells ring when players interact with them or are powered by redstone

PILLAGE

  • Pillager Outposts
    • The new tower hangout for pillagers that generate in the same biomes as villages
    • Pillagers will respawn around the tower
    • Clear them out and score some loot!
  • Illager Captain
    • Can be found holding a banner in pillager outposts
    • The player that kills a captain will be given the Bad Omen effect
  • Raids
    • When a player enters a village with Bad Omen, a raid will be triggered
    • Pillager enemies will attack a village in waves
    • Players that successfully defend a village from a raid will receive the Hero of the Village effect, giving a steep discount on trades with villagers
  • Ravager
    • A powerful, new enemy mob found in illager patrols and during village raids
    • When running, it can destroy some blocks like crops so watch out!
    • Can be ridden into battle by illagers
  • Pillager Patrols
    • Groups of illagers, pillagers, and ravagers can be found patrolling the overworld

 

NEW FEATURES

  • Campfire
    • A new light source to cozy up your village
    • Works great as a fireplace in a home, with no fire spread to worry about
    • Throw some food on it and become a campfire cooking pro!
  • Sweet Berries
    • A new source of food
    • Sweet Berry Bushes can be found in Taiga biomes
    • Watch out for thorns!
  • Bamboo Jungle
    • Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome
  • New Achievements
    • Plethora of Cats – Befriend twenty stray cats (20G)
    • Kill the Beast! – Defeat a Ravager (30G)
    • Buy Low, Sell High – Trade for the best possible price (50G)
    • Disenchanted – Use a Grindstone to get experience from an enchanted item (20G)
    • We’re being attacked – Trigger a Pillager Raid (20G)
    • Sound the Alarm! – Ring the bell with a hostile enemy in the village (20G)
    • I’ve got a bad feeling about this – Kill a Pillager Captain (20G)
  • Roaming Skin Choice
    • When choosing a skin from a skin pack, the selected skin will now be selected automatically on other Bedrock devices using the same account
    • Some skin packs may not be eligible for roaming selection
  • Accessibility Features
    • Text to Speech can now be enabled to read in-game chat
    • UI Screen Reader can be enabled to say the name of interface controls and their current state
    • Accessibility features can be enabled in Settings

CHANGES

  • Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
  • A fresh new batch of seeds are now available in the Seed Picker when creating a new world
  • Added even more new textures to blocks and items, including stained glass
  • Increased the amount of scaffolding that can be placed out from its initial support
  • Changes to the way cats spawn in villages:
    • Cats now respawn based on number of beds in the village
    • The number of cats = 1/4 the number of beds
    • Cat total caps at 10 cats per village
  • Lecterns now emit a redstone signal when turning pages
  • Darkened portions of the game’s menus to provide stronger contrast for accessibility

FIXES

  • Crashes/Performance
    • Improved the performance when opening the player inventory with the crafting recipes open (MCPE-41772MCPE-41166MCPE-27167)
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)
    • Fixed a crash that could occur when enabling Texel Anti-Aliasing
    • Fixed a crash that could occur when spawning a Vile Spider from the MINECON Add-On pack
    • Fixed a crash that could occur on Bedrock Dedicated Server
    • Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)
    • Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)
    • Fixed a crash that could occur when selecting Save & Quit on Nintendo Switch
    • Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One
    • Fixed a crash that could occur when resuming gameplay while connected to a server
    • Fixed a crash that could occur when replacing a world with an unsynced world
  • General
    • Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)
    • The Treasure Hunter Achievement can now be unlocked when using a treasure map in the off-hand slot (MCPE-33382)
    • Global resource packs will now stay applied if you revisit the settings screen after restarting the game, then restarting the game
    • Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template
    • Players on Xbox are no longer prompted to sign into Xbox Live if they have already done so
    • Made further improvements to world saving, to prevent worlds becoming disappearing from the world list
    • Players can view skin selection menu when offline on Nintendo Switch without receiving the internet connection message
    • Nintendo Switch payers can now select the Super Mario skins from the expanded skin pack list while in game
    • Fixed an issue with renewing Realms on Windows 10 (REALMS-1319)
  • Gameplay
    • Players no longer float around beds while sleeping (MCPE-41344)
    • Players can now climb vines and ladders using the jump button again (MCPE-40535)
    • Fixed players falling through blocks at around 65K blocks on the X or Z axes (MCPE-39299)
    • Players using VR Controllers no longer fly after swimming (MCPE-39833)
    • Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)
    • TNT now knocks back healing players
  • World Generation
    • Fixed mineshaft generation – no longer generate in a giant cluster and should more closely resemble those found in the Java Edition (MCPE-28485)
    • Mesa Plateau biomes now generate more like those in the Java Edition
  • Mobs
    • Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
    • Mobs can now path their way through waterlogged blocks, such as seagrass (MCPE-37005)
    • Underwater mobs no longer spawn on land (MCPE-40783)
    • Panda eating animation is now faster. Om nom nom! (MCPE-40743)
    • Shulkers now have a chance to drop more shulker shells when killed with looting  (MCPE-39893)
    • Vindicators no longer become passive when renamed (MCPE-27927)
    • Guardians no longer spawn outside water (MCPE-39941)
    • Pandas no longer roll into dangerous blocks
    • Creepers can now spawn in a 1.8 high space, like under trapdoors (MCPE-24120)
    • Skeletons once again turn before shooting
    • Skeleton horses spawned in from earlier versions can be ridden once again (MCPE-40857)
    • Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)
    • Mobs now rotate correctly after exiting boats (MCPE-41341)
    • Farmer villagers no longer produce infinite amounts of bread (MCPE-33608)
    • Drowned converted from zombies will now attack players
    • Villagers no longer get stuck on lanterns
    • Reduced the range of drowned attacking the nearest player
  • Blocks
    • Fixed particles not appearing while mining blocks
    • Seagrass can no longer delete blocks above it as it grows (MCPE-43617)
    • XP can now be stored for auto smelters using furnaces, blast furnaces, and smokers
    • Coral plants and sea grass now break when a supporting block is removed
    • Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)
    • Scaffolding placed over the void now supports the player (MCPE-38064)
    • Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)
    • Surrounded leaves are now the correct color
  • Items
    • Banners can once again be copied in the crafting grid (MCPE-42534)
    • Fixed some items having invisible bits when placed in item frames (MCPE-42415)
    • Maps once again show underwater terrain differences (MCPE-40740)
    • Smelting stone into smooth stone now gives XP (MCPE-41551)
    • The fishing bobber now floats slightly higher in water (MCPE-32976)
    • Silk touch tools now work correctly right up to their very last use (MCPE-41789)
    • Renamed Firework Stars and Firework Rockets now display their new names
    • Fixed an item duplication issue that involved sticky pistons
    • Leather horse armour is now properly coloured (MCPE-40124)
    • Banners no longer render as wall variants when held (MCPE-41228)
    • Shields held in the off-hand are no longer upside-down (MCPE-41221)
    • Creative players no longer get additional buckets when collecting water or lava (MCPE-37070)
    • Renaming items using an anvil no longer increases the prior work penalty (MCPE-36931)
    • Signs can now be used as fuel in furnaces (MCPE-35740)
    • Chorus fruit now plays the teleport sound after eating it
  • User Interface
    • Fixed signs not having a text limit, leading to performance issues (MCPE-42647)
    • Items can now be split if they are spread in a crafting grid on touch devices
    • The on-screen keyboard no longer obscures text entry when writing in a book on Xbox One
    • The outline of the saddle item on the horse inventory screen now matches the new saddle texture
    • Fixed the lack of controller tooltip for interacting with the lectern
    • Global resource reset message now appears if the load screen is taking too long on some devices (MCPE-39045)
    • Ratings button for server consumables now shows ‘Rate this pack!’ instead of the purchase button
  • Commands
    • Fixed performance issues when using selectors with commands
    • The ‘replaceitem’ command now takes selector arguments into account when replacing items in the offhand slot
    • Fixed command suggestion icons offset (MCPE-41169)
    • Different cauldron types will no longer overwrite each other in the player’s inventory when using the give command
    • End portal blocks no longer drop as items when destroyed using the ‘setblock’ command (MCPE-42991)
  • Add-Ons and Script Engine
    • Fixed pivot point changes to Endermen made with Add-Ons
    • A component group is now correctly removed on second activation of ‘minecraft:damage_sensor’
    • Target selectors are no longer case-specific
    • Scoreboard scores are no longer saved earlier than other information when exiting a world
    • Leash positions now use vanilla positions if not specified in the pack
    • Renamed blocks in resource packs now keep their custom names
    • Fixed baby Zombie Pigman sword scale with Add-Ons

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