NintendoWorldReport has gone live with a new preview for Moon Chronicles. Details rounded up from the article are posted below.
– Built from the ground up for 3DS
– New engine designed to take advantage of the system’s advanced graphical features that few third party developers have bothered tapping into
– Bigger, cleaner textures, more complex geometry,
– Dlick specular mapping to make objects shine realistically in relation to ambient light sources
– 60 FPS
– Reticle on the Super Assault Rifle (Kane’s default weapon) has been improved
– Easier to keep a bead on small targets and score head shots on distant enemies
– Circle Pad Pro support
– Light customization options for both control schemes
– Story still told through text dumps like Metroid Prime
– Second season would not only further Kane’s story and could also potentially open up the series to more varied puzzles and gameplay elements than the original game’s engine could support