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New Call of Duty: Ghosts map features a medieval castle

Posted on September 26, 2013 by (@NE_Brian) in Podcast Stories, Screenshots, Wii U

A brand new multiplayer map has been revealed for Call of Duty: Ghosts. Stonehaven, a new map set in a medieval castle, provides snipers with enough room to operate while also encouraging close quarters combat.

The map encompasses more than just a castle. There’s also a surrounding area with a shallow stream and a destroyed lighthouse in the background.

Stonehaven does allow for dynamic map event alternation during matches. Players are able to change the flow of the map. One example pointed out by Eurogamer allows for a gate to be closed.

Infinity Ward community manager Tina Palacios told the site:

“When we’re designing maps, we have to cater to a couple of different types of gameplay and players in their habits. We didn’t want to alienate people who love to fight in close quarters, but we needed a big map. Then we looked to Europe.”

“We always want to add a variety regardless of what the story setting may be. It’s evolved a lot over time. When we first made it we thought it would maybe be just a harbour with a bunch of ships on a sandy beach. Then it became what it is now. And we like the look much better than what we had in the past.”

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