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New discovery reveals that Zelda: Breath of the Wild NPCs are based on an advanced version of the Mii format

Posted on January 3, 2021 by (@NE_Brian) in News, Switch, Wii U

A major discovery has come to light regarding the manner in which NPCs were created in The Legend of Zelda: Breath of the Wild. It turns out that they have a major connection to Miis.

Twitter user HEYimHeroic learned that NPCs in the game use an advanced version of the Mii format, known in the files as “UMii”. UMiis are similar to Miis from Wii U and 3DS with most of the same parameters. There are some differences like moles no longer being supported.

Additionally, Breath of the Wild doesn’t support every hairstyle that Miis do. If you were to load a hairstyle that isn’t supported, a separate file is called that makes a conversion into a hair type that looks the most similar.

On a similar note, basically any Mii can be imported into Zelda: Breath of the Wild. It just requires quite a bit of modding, conversion, and time.

https://twitter.com/HEYimHeroic/status/1345239849306107904


Zelda: Breath of the Wild will be four years old in March. The game originally released on March 3, 2017.

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