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New round of Treasurenauts details

Posted on September 24, 2013 by (@NE_Brian) in 3DS eShop, News

Tiny Cartridge has published a new Treasurenauts which is filled with new details about Renegade Kid’s upcoming 3DS eShop game. A summary of information can be found below. Be sure to check out Tiny Cartridge’s full piece here.

– Cave exploration game
– Made to be played in one sitting
– Has an old school style
– This was a “conscious, strange decision” to make the game stand out
– Game has soft saving so that when you’re collecting, “you’re going in and out of the levels and doing stuff, it’s saving all that.”
– Progress resets when you quit the game
– “Training” mode lets you save your progress
– Go through a series of levels for treasure worth up to $1 million
– Find treasure lying around in gems, rings, hidden behind false walls, obstructive foreground scenery
– Treasure also bursts out of the birds, bats and other monsters you attack
– All levels have “three treasure chests, and one magical urn fountain thing that you can whale on to get treasure from”
– Get hit, and treasure explodes out of you similar to Sonic’s rings
– If you get hit without treasure, you die
– Can go into each level with three weapons
– Players can use a sword, a gun, or bombs
– Each has their advantages/disadvantages
– Some things can only be accessed with the help of a second player
– Can’t 100% the game without a friend
– Game not altered for one player
– 28 levels
– One boss fight is against a Big Mama Crab

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