Nintendo financial results – November 5, 2020 – Switch hardware sales at 68.30 million
Posted on November 5, 2020 by Brian(@NE_Brian) in General Nintendo, News, Switch
Nintendo has reported its latest financial results for the six months ended September 30, 2020. Aside from offering the latest insight into Switch’s sales performance, we have an update on the overall status of the company.
Here’s the full roundup:
– Net sales in Q1 – 358,106 million yen
– Net sales in Q2 – 411,418 million yen
– Operating income in Q1: 144,737 million yen
– Operating income in Q2: 146,687 million yen
– Net profit in Q1: 106,482 million yen
– Net profit in Q2: 106,641 million yen
– Switch hardware total: 68.30 million
– Switch software total: 456.49 million
– 3DS hardware total: 75.94 million
– 3DS software total: 385.12 million
– Switch sales in Q1: 3.05 million
– Switch sales in Q2: 5.31 million
– Switch Lite sales in Q1: 2.62 million
– Switch Lite sales in Q2: 1.55 million
– Switch forecast: 24 million for hardware, 170 million for software
– Smart devices, IP related income, etc. in Q1 – 13.278 million yen
– Smart devices, IP related income, etc. in Q2 – 13.449 million yen
During the six months ended September 30, 2020, for Nintendo Switch, Paper Mario: The Origami King, released in July, selling 2.82 million units and Super Mario 3D All-Stars, released in September as part of the Super Mario Bros. 35th Anniversary campaign, is off to a good start, recording sales of 5.21 million units. Titles released in previous fiscal years have also continued to sell well, with no loss of momentum. Of particular note within this group is Animal Crossing: New Horizons, with sales growing to 14.27 million units (for cumulative sales of 26.04 million units), contributing significantly to the overall growth in software sales and driving hardware sales. Sales of titles from other software publishers also continued to grow steadily. There is a total of 20 million seller titles (including titles from other software publishers) this fiscal year. As a result of these factors, hardware and software sales both rose on a year-on-year basis, with hardware sales reaching 12.53 million units (80.9% increase on a year-on-year basis), and software sales reaching 100.25 million units (71.4% increase on a year-on-year basis).
Turning to our digital business for dedicated video game platforms, the growth in sales of downloadable versions of packaged software for Nintendo Switch, as well as the steady sales of download-only software, add-on content, and Nintendo Switch Online, helped to bring overall digital sales to 171.5 billion yen (139.4% increase on a year-on-year basis).
For the mobile business, many consumers continue to enjoy applications that were released in previous fiscal years, and our mobile, IP related income reached 26.7 billion yen (33.9% increase on a year-on-year basis).
As a result of these factors, total sales reached 769.5 billion yen, with overseas sales of 596.4 billion yen accounting for 77.5% of the total. Operating profit came to 291.4 billion yen, ordinary profit was 297.4 billion yen, and net profit attributable to owners of parent totaled 213.1 billion yen.
For Nintendo Switch, we have Pikmin 3 Deluxe and Mario Kart Live: Home Circuit slated for October, with Super Mario 3D World + Bowser’s Fury scheduled for release in February as part of the Super Mario Bros. 35th Anniversary campaign. In addition to the second round of add-on content available with Pokémon Sword Expansion Pass and Pokémon Shield Expansion Pass, The Crown Tundra, coming in October, there is also a robust variety of appealing titles from other software publishers scheduled to be released.
We will work to keep the platform active with new titles and by reinforcing sales of popular titles that have already been released.
In our mobile business, we will focus on operations that encourage more consumers to continue to enjoy playing the applications that have been previously released.
Also, as part of our Super Mario Bros. 35th Anniversary celebrations, the handheld game series Game & Watch (originally launched in 1980) is being brought back as part of a collaboration with Super Mario Bros., in the November launch of Game & Watch: Super Mario Bros. We have various campaigns and collaborations related to Super Mario planned.