Nintendo financial results: three months ended June 30, 2018 – Switch at 19.67 million units total
Nintendo has announced its financial results for the first quarter of the fiscal year. This covers the period from April through June of 2018. Below, we’ll be rounding up all of the important pieces of information from the report.
– Switch hardware total: 19.67 million
– Switch software total: 86.93 million
– 3DS hardware total: 72.89 million
– 3DS software total: 367.84 million
– Wii U hardware total: 13.56 million
– Wii U software total: 102.28 million
– Net sales: $1.513 billion (up 9% year-over-year)
– Profit: $394.6 million (up 42% year-over-year)
The Kyoto, Japan-based company said in its quarterly earnings report that it has sold 19.67 million Nintendo Switch consoles to date and 86.9 million games. By comparison, the Nintendo 3DS has sold 72.9 million hardware units and 367.8 million games. And the Wii U has sold 13.6 million consoles and 102.3 million games.
During the first quarter of this period (April through June 2018), for Nintendo Switch, Donkey Kong Country: Tropical Freeze was released in May and became popular, selling 1.40 million units worldwide. Mario Tennis Aces, released in June, is also off to a good start, with 1.38 million units sold. We also released Nintendo Labo in April as an offering of new ways to play that gained a lot of attention globally, and was very well received by consumers who purchased it. Sales of Nintendo Labo series overall reached 1.39 million units. Additionally, sales of popular titles released during the previous fiscal year, and of titles released by other software publishers are showing steady growth. As a result, hardware and software sales came to 1.88 million units (4.4% decrease on a year-on-year basis), and 17.96 million units (120.8% increase on a year-on-year basis) respectively. Hardware sales of Nintendo 3DS, now in its 8th year since launch, reached 0.36 million units sold (61.9% decrease on a year-on-year basis), while 2.95 million software units were sold (49.6% decrease on a year-on-year basis). We also re-launched the Nintendo Entertainment System: NES Classic Edition in June, and recorded sales of 1.26 million units.
Turning to our digital business for dedicated video game platforms, sales of downloadable versions of packaged software and add-on content for Nintendo Switch showed especially good growth, bringing digital sales to 18.5 billion yen (68.0% increase on a year-on-year basis).
In our smart-device business, consumers are continuing to enjoy currently available titles like Super Mario Run, Fire Emblem Heroes and Animal Crossing: Pocket Camp. Smart devices and IP related income reached 9.0 billion yen (0.4% increase on a year-on-year basis).
Total sales reached 168.1 billion yen (of which overseas sales were 128.7 billion yen or 76.6% of the total sales). Operating profit came to 30.5 billion yen, ordinary profit was 43.8 billion yen, and profit attributable to owners of parent totaled 30.6 billion yen.
For Nintendo Switch, hardware sales in every region have been trending upwards since the video game expo, E3, was held in the US in June. In parallel with an increase in digital sales, software sales also have been moving in good shape towards the holiday season.
Between this summer and the end of the year, Captain Toad: Treasure Tracker will be released in July, followed by Nintendo Labo Toy-Con 03: Vehicle Kit as the third Nintendo Labo product in September and Super Mario Party in October. The latest series titles, Pokémon Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! will be released in November, and then Super Smash Bros. Ultimate will be released in December. We also expect to release several key titles from other software publishers as we continue to offer attractive titles that are filled with variety. In September, we plan to launch Nintendo Switch Online, our paid service that expands online functionality for Nintendo Switch. Through all of these efforts, we are working to further accelerate the already great momentum of
For Nintendo 3DS, we will continue to leverage the platform’s rich software library and its hardware install base to further expand sales of evergreen titles.
For the smart-device business, we plan to release a new original game application titled Dragalia Lost this summer, as well as our Mario Kart application for smart devices, Mario Kart Tour, by the end of this fiscal year. As we introduce these new game applications, we will also focus on continued operations for applications that have already been released so that consumers can enjoy playing them for a long time.
There is no revision to the financial forecast for this period originally published on April 26, 2018