New Super Mario Bros. Wii
– Craig played the game last week
– Only played it for around a half hour
– Nintendo stopping by IGN next week with the full version
– He played it with Bill Trinen
– Game itself is single-player, can play with others at any time
– Other characters have no special abilities, just different skin
– The other players can hurt or help you
– Coin battle – Fighting to get the coins – helping each other but competing as well
– If another player loses all of their lives, wait until the start of the game, then continue from where the player is in the game
– Keeps track of number of continues you’ve used
– Nintendo wouldn’t talk about demo play
– Miyamoto roundtable next week in New York City for New Super Mario Bros. Wii
– Apparently will only be talking about New Super Mario Bros. Wii and Wii Fit Plus
Nintendo coming to IGN with games
– Nintendo also bringing Cave Story, LostWinds: Winter of the Melodias to the IGN offices
– Both coming out very soon
– …And there will be a fourth game they’re bringing, but Craig can’t talk about it since Nintendo hasn’t announced it yet
– Matt says the game came out of nowhere
– Similar situation with Metroid Prime Trilogy
– Judging from what it is, it’s not a B title according to Craig
LostWinds 2
– From what Matt has heard from the UK team, it’s better than the first one
– New Wiimote pointer mechanics
– Matt’s excited
Cave Story
– Classic game
– A lot of fun
– Old-school design
Wii Fit
– Matt obsessed with it
– He wrote an article about it recently
– On the verge of becoming the second best-selling in the last decade
– Pretty impressive for an $89 product
– San Andreas is currently in second
– Wii Play is the number one seller
– They may be enough product for Nintendo to take the #2 spot
– Cammie Dunaway said Nintendo is cleaning the market of Wii Fit for Wii Fit Plus
A Boy and His Blob
– Matt gave it a 7.6
– He liked it
– Beautiful art
– 60 FPS
– Pretty game
– Not as good as Muramasa graphically, but still gourgeous
– Fun gameplay mechanics
– Controls pretty well for the most part
– WayForward didn’t use any d-pad controls
– Analog control isn’t beneficial
– Pointer should have been used for bean trajectory
– Matt would recommend it
– It’s a good platformer
– Some issues with the controls, blob AI
– Overall a good game
Ready at Dawn engine
– They just made a new middleware but it only supports the PS3/360/PSP
– Programming engine
– Didn’t make mention of the Wii in the press release other than they’re looking into it
– Surprising since they worked on Okami Wii
– Bozon doing Mario & Sonic reviews
Ju-On: The Grudge
– Matt absolutely hates the controls
– Haunted house simulator
– First-person
– Very dark
– Walk through the house, point flashlight at stuff, pick up keys to open doors, batteries for flashlight
– Matt admits that it is scary
– Don’t use analog stick
– Move really slowly through levels
– Turning isn’t easy
– Matt hears that it’s short
– XSEED publishing it
– Well choreographed
– If you can’t stand unintuitive controls, you won’t want to play the game
Space Invaders Extreme 2
– Paddle controller doesn’t work on the DSi, but it improves the game
– Tweaked what they did in the first game
– No stopping for specials
– Flows well
Pokemon Mystery Dungeon
– Craig not reviewing the game
– He’s not a fan
– Pretty much the same game as last year
– It’s one of the bad Pokemon games
Reader questions
– The original DS was built like a tank, it’s dark, it’s large
– Rumor that nVidia won the contract for the next-gen DS – next DS probably in the works, Matt expects to see it by 2012
– Chances of Nintendo reforming Wiimote with MotionPlus: There hasn’t been any movement publicly, in no rush to do it
– Wii Fit minigame is the one where you have to simulate flapping your arms like a bird
– eBay has a huge piracy problem, shouldn’t buy DS games from there
– Everything on old Wii Fit disc is on Wii Fit Plus disc – If you had Wii Fit before and you never unlocked modes, Wii Fit Plus will unlock them all for you