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Othercide update out now (version, patch notes

Posted on January 18, 2021 by (@NE_Brian) in News, Switch eShop


Othercide, Switch’s gothic tactical RPG, has received another update. Version is out now and includes quality of life / control changes as well as bug fixes.

Below are the full patch notes:

QoL and control changes

  • Removed the confirmation window that appears when you end a turn.
  • Improved the arrow buttons. They will now work properly and more fluidly.
    • Skills menu:
      • You will no longer experience the issue where the cursor would disappear when you reenter the menu for another skill, forcing you to re-open the skills menu
      • If you press down after the last skill in the menu, it should go back to the first skill, and the opposite for pressing up on the first one
    • Arrow buttons should work correctly in the skills sub-menu of the inspect menu (was inverted before)
  • Fix an issue with the cursor that did not instantly reset to the top of the list of memories after switching skills
  • Adjusted the joystick sensitivity in core combat and in the list menu, for camera and cursor
  • Better menu fluidity and loading times

Additional bug fixes for most critical issues

  • Re-balanced the spawn system of non-hunt missions
  • Head cultist should now correctly lose his armor buff when switching to phase 2 of the fight.
  • The “Reunion” memory should now drop correctly and allow players to get the associated remembrance.

Othercide is currently available for Switch via the eShop.


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