Vblank Entertainment shared another nugget about the upcoming update for Retro City Rampage: DX. The patch “significantly improves performance on the old 3DS” so that the game’s frame rate can be optimized. There’s no date yet for the update, but it may arrive before the New 3DS launches.
Upcoming Retro City Rampage DX update for 3DS also significantly improves performance on the old 3DS. SOLID 60fps, won't occasionally slip!
— Retro City Rampage (@RetroCR) January 16, 2015
Update release date still unknown, but hoping it'll be out by the release of the "new" 3DS system, early next month.
— Retro City Rampage (@RetroCR) January 16, 2015
Monster Hunter 4 Ultimate is for 3DS – and only 3DS. Unlike Monster Hunter 3 Ultimate, there is no console version to speak of.
In an interview with USgamer, Monster Hunter 4 Ultimate director Kaname Fujioka spoke about the decision to create the title for Nintendo’s portable. Here’s what was shared:
So, for this title in particular, we focused on producing one SKU so everyone could play together. The 3DS was basically the best bet because, that way, you can play online or take your 3DS with you and play locally. You’re not chained to one TV or anything like that. For what we wanted to do with this game—basically, let people play together however they want—[portable] was really the best choice.
A trailer shown for Splatoon last year gave us a brief look at the game’s single-player campaign. You may remember an incredibly brief scene included in the video that showed some sort of 2D gameplay.
This may have resurfaced during this week’s Nintendo Direct. Take a look at the screencap below:
Perhaps we’ll be able to play the 2D game at this arcade machine?
We brought you the file size for Citizens of Earth’s Wii U version earlier today, and now we have the same information for the 3DS equivalent. On Nintendo’s handheld, Citizens of Earth requires 8,850 blocks of space. That should convert to just over 1GB.
Fan site Hidden Triforce has put together a summary of changes implemented into The Legend of Zelda: Majora’s Mask 3D compared to the original release. Check it out below:
The expected
- Reworked environments with new props and decorations placed around
- Improved character models with smoother animations at 60 FPS
- 3D capabilities on 3DS, motion controls, touchscreen features
Bomber’s Notebook
- Now given to Link by the Happy Mask Salesman
- Will show you your current quests
- Bomber Gang will give rumors regarding what to do next
- Alarms can be set to keep track of events that takes place at certain hours
Citizens of Earth’s Wii U file size is in. When the game launches next week, expect it to take up 3813 MB. We’ll let you know about the 3DS size as soon as that becomes available.
IGN published a new article about IronFall: Invasion, and it contains a few details about the game. Find the information rounded up below.
– Has Gears of War’s sticky cover and active reload
– Enemies will pop in and out of cover while trying to flank you
– Campaign and wave-based co-op mode has only shown one enemy thus far
– It’s a rifle-wielding enemy
– Uses the New 3DS’ c-stick for aiming
– Can adjust speed settings for aiming
– Cut-scenes show two separate characters’ POVs during cutscenes on the top and bottom screens
– Flickering hallway lights affect the hero character Jim in real time
– Early in the single-player story, Jim gets too close to a bomb detonation, causing disorientation in the form of a wobbling camera and frantic blinking during his recovery
– 60 frames per second with 3D off