Patch due out next week to address glitch issue with Elliot Quest
Elliot Quest suffers from a few issues on Wii U. Destructoid points out that the frame rate dips considerably after Elliot obtains his first ability when used in areas with multiple enemies or weather effects. That’s on top of other problems, such as one in which the player exits an area, only to be taken to a different part of the map.
Destructoid additionally mentions the following in its report:
In the northern part of the map, you’ll find two graveyards. The northmost one has a boss fight and the one below that has a gravestone that can be pushed to fall into a crypt where you find a painting. Upon exiting this crypt, the game glitched, causing me to go back to the area where the aforementioned boss fight took place, only now there was no way to exit the stage and the game saved in this area.
Thankfully, PlayEveryware is aware of the glitch and is already on the case. A patch has already been submitted to Nintendo and should hopefully release next week. We’ll let you know when it goes live.