Potion Permit update out now (version 1.3), patch notes
We’ve got a heads up for Potion Permit players, as a new version 1.3 update just went live. Players can get their hands on a bunch of additional content for the game.
Potion Permit added new romanceable characters, new sidequests, new mini-games, new events, and more. Plus, many adjustments and bug fixes were implemented.
Here’s the full rundown of the update:
Potion Permit update version 1.3
Update:
- New romanceable characters (Helene and Victor)
- New arcade mini-games
- New side quests and events
- Updated patients’ body parts terminology for better UX purposes
- Rework delete files user interface to prevent player accidentally deleting save file
Bug Fix:
- Fixed restricted element display information while brewing certain potions
- Fixed carry over save for Leano’s friendship quest
- Fixed multiple new recipe notification unlocked after loading game
- Fixed control issue navigating between recipes when displaying restricted elements
- Fixed bushes collider between Myer and Dev/Dan’s house
- Fixed missing cooking recipes: Ginseng Soup and Omelet
- Fixed carry over save for Ginseng Soup and Omelet cooking recipes
- Excluded several events that previously related to progression bar within save data
- Fixed overlapping text from other NPCs within Martha’s friendship event
- Adjusted some body part diagnose point locations
- Fixed carry over save for Mariele’s friendship quest
- Fixed ginseng soup UX that mistakenly unlock recipe state
- Fixed character assets glitch
- Fixed player end position within Landslide Quest
- Fixed cooking recipe display when is not yet unlocked
- Fixed minor mouse bug on dog finding NPC
- Fixed dog Find NPC located on the second floor
- Fixed dog cannot find NPC
- Fixed button display problem while shop pop-up displayed
- Fixed legend didn’t show up within photo album user interfaces
- Fixed tutorial journal showing the wrong button
- Fixed overlapping tilemap in the Glaze Iceberg
- Fixed skipped dog’s digging interaction during finding NPC
- Fixed quest tracking position within world map
- Adjusted text box characters limit in world map
- Adjusted UX within quest notification specifically after an event
- Expanded size button confirmation within pop-up UI
- Fixed Helene character missing sprite
- Fixed beach umbrella clipping issue
- Expanded HUD text box character limit
- Adjusted inventory text box character
- Adjusted NPC image within quest complete pop-up
- Fixed graphic glitch near Primerose Sail
- Fixed point of light graphic glitch within world map
- Fixed ellipsis within German languages
- Fixed several missing and misplacement tutorial
- Fixed reset state quest hint within cauldron
- Adjusted furniture edit mode user interfaces for better UX
- Fixed character stuck after NPC interaction
- Fixed fast travel point name within World Map
- Fixed overlapping text buttons during diagnosis
- Fixed carry over save for exploited desert quest
- Fixed arrow cursor display within bulletin board
- Fixed pie position within Mercy’s friendship event
- Fixed overlapping NPC image within diagnose complete
- Adjusted font size within note display to prevent exceeding text within certain languages
- Fixed dialog box clipping issues within certain area
- Adjusted text character limit within mini-game
- Adjusted text character limit within news board whenever there’s no active quest
- Expanded camera confiner size within Town Hall 1F
- Adjusted table collider within Town Hall 1F
- Adjusted symptom layout to prevent exceeding text within certain language
- Adjusted text title issue within obstacle user interface
- Fixed control input detection issues while the state of the game is inactive
- Adjusted several pop-up layering problems when interacting with objects
- Adjusted text for key binding notification
- Fixed arcade machine object pixel unit
- Fixed cursor issues after the research mini-game has been completed
- Fixed cutscene loading screen that sometimes causing image flickering
- Fixed Dog NPC search interrupted while digging
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