Prison Architect gains Perfect Storm DLC, new update
Paradox Interactive and Double Eleven have announced that a new expansion has arrived for Prison Architect in the form of Perfect Storm. The expansion includes calamities such as lightning storms in which players manage and overcome to maintain a high standard of living for their inmates.
Below is some additional information:
Calamities can strike at any moment, lowering happiness and increasing unrest among the inmates. Wardens can train staff, apply for grants, and fortify their compound to control a calamity’s impact on their prison. Players are incentivized to create a clean and safe environment for their inmates through calamity preparation, rewarding Wardens who keep their inmates comfortable. Wardens need to think creatively about solving problems, preventing disaster, and overcoming unexpected challenges.
Key Features
– Riot Before the Storm – “Calamities,” like Deep Freezes, Heatwaves, Rat Infestations, and Lightning Storms can cause structural damage, lower prison ratings, and wreak havoc in the compound.
– Come Cell or High Water – Pest Control, Plumbers, Repairmen, and Road Maintenance Emergency Services are available for immediate relief from calamities. Electrician, Cold Control, Fire Safety, First Aid Training, and Pest Removal Training allow staff to mitigate damage and keep things running smoothly.
– Granted Refuge – Grants for Disaster Relief, Heatwaves, Emergency Protocol, Subsidence, Advanced Staff Training and Utility Retrofit Grant fund much-needed preparations to help ride out Calamities.
– Raining Rats and Dogs – Check current and forecasted weather conditions, and use weather prediction objects, to stay apprised of any impending disasters.
We have a trailer for Prison Architect’s Perfect Storm DLC below.
Prison Architect: Perfect Storm is out now on Switch. Pricing is set at $9.99 / £7.19 / €9.99.
We’ll also mention that Prison Architect has also received a free update known as The Tower. It contains improvements including more foliage, floor types, search dogs, and more. That’s along with a Non Lethal Sniper Policy, allowing snipers to fire rubber bullets that knock inmates unconscious, but do not kill. Full patch notes are available here.
Source: Paradox Interactive PR