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Sakurai: It’ll be hard to go back to 2D

Posted on August 4, 2010 by (@NE_Brian) in 3DS, General Nintendo, News

This information comes from Masahiro Sakurai…

“Yes this is indeed my first 3D game but I have a feeling that it’s going to be hard to go back [to 2D]. For example when you watch Avatar in 3D you take notice of the 3D element initially but then as the movie goes on you forget about the 3D novelty as your eyes get used to it and simply enjoy it for what it is. That’s the nature of the way we get used to things as they become familiar. The problem is that when you go back to 2D after 3D it feels flat. So in terms of game development I would think that going back to 2D after working on a 3D project may be very difficult for me.”

In a few years, it wouldn’t surprise me if 3D is dominating the industry. I expect that all of Nintendo’s future handhelds will have 3D support, and eventually, so will the company’s home consoles. Because of that, I don’t think developers will have to worry about returning to 2D.

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