Submit a news tip



Slay the Spire update out now on Switch (version 2.2.0), patch notes

Posted on June 20, 2021 by (@NE_Brian) in News, Switch eShop

Mega Crit Games has updated the Switch version of Slay the Spire. The game is now at version 2.2.0.

Slay the Spire’s latest update includes balance adjustments, bug fixes, and more. For the full patch notes, continue on below.

Balance
  • Accuracy card buffed. Damage increased from 3 -> 4.
  • Accuracy+ card buffed. Damage increased from 5 -> 6.
  • Aggregate card buffed. Energy gained every 6 -> 4 cards.
  • Aggregate+ card buffed. Energy gained every 5 -> 3 cards.
  • Blade Dance card buffed. 2 -> 3 shivs.
  • Blade Dance+ card buffed. 3 -> 4 shivs.
  • Bloodletting card buffed. Energy gain increased from 1 -> 2.
  • Bloodletting+ card buffed. Energy gain increased from 2 -> 3.
  • Dramatic Entrance card buffed. Damage increased from 6 -> 8.
  • Dramatic Entrance+ card buffed. Damage increased from 8 -> 12.
  • Eviscerate card buffed. Damage increased from 6 -> 7.
  • Eviscerate+ card buffed. Damage increased from 8 -> 9.
  • Good Instincts card buffed. Block increased from 5 -> 6.
  • Good Instincts+ card buffed. Block increased from 8 -> 9.
  • Hemokinesis card buffed. Damage increased from 14 -> 15.
  • Hemokinesis card buffed. HP loss decreased from 3 -> 2.
  • Hemokinesis+ card buffed. Damage increased from 18 -> 20.
  • Phantasmal Killer card buffed. Cost reduced from 2 -> 1.
  • Phantasmal Killer+ card buffed. Cost reduced from 1 -> 0.
  • Reflex card buffed. Card draw increased from 1 -> 2.
  • Reflex+ card buffed. Card draw increased from 2 -> 3.
  • Reprogram card Focus loss decreased from 2 -> 1.
  • Reprogram+ card changed. Focus loss, Strength, and Dexterity changed from 1 -> 2.
  • Rupture+ card buffed. Strength gain increased from 1 -> 2.
  • Rupture+ card nerfed. Energy cost 0 -> 1.
  • Sadistic Nature card buffed. Damage increased from 3 -> 5.
  • Sadistic Nature+ card buffed. Damage increased from 4 -> 7.
  • Scrape card draws 3 -> 4 cards.
  • Scrape+ card buffed. Damage increased from 9 -> 10.
  • Scrape+ card draws 4 -> 5 cards.
  • Slice card buffed. Damage increased from 5 -> 6.
  • Slice+ card buffed. Damage increased from 8 -> 9.
  • Sneaky Strike card buffed. Damage increased from 10 -> 12.
  • Sneaky Strike+ card buffed. Damage increased from 14 -> 16.
  • Storm of Steel card buffed. Cost lowered from 2 -> 1.
  • Storm of Steel+ card buffed. Cost lowered from 2 -> 1.
  • Swift Strike card buffed. Damage increased from 6 -> 7.
  • Swift Strike+ card buffed. Damage increased from 9 -> 10.
Bug Fixes
  • Bursts can now be Bursted properly.
  • Fixed Dropkick card not glowing under some conditions.
  • Fixed Foreign Influence card messing up card rewards by affecting the seed.
  • Fixed Grand Finale card not glowing under some conditions.
  • Fixed Heel Hook card not glowing under some conditions.
  • Fixed issue where the line below scores were always rendered (instead of fading in).
  • Fixed issue where Watcher couldn’t receive Stuffed or Well Fed bonus scores.
  • Fixed No Block power allowing players to gain Block with Dexterity.
  • Fixed Sneaky Strike card not glowing under some conditions.
  • Fixed Spirit Shield’s Block value not changing under some conditions.
  • Keys for the final act could be skipped if you proceed extremely fast.
UI and Effects
  • Increased line spacing in events when bigger text mode is on.
  • Main menu panel buttons now have a wider space for bigger and localized text to fit.
  • Adjusted various fonts to improve legibility.
Performance
  • Merged and adjusted fonts to improve performance and memory usage.
  • When closing a Single Card popup or Single Relic popup, the font texture is cleared to save memory.
  • When closing the Leaderboard screen, the font texture is cleared to save memory.
  • Some code cleanup/sharing for death and victory screens.
Localization
  • Updates for DEU, EPO, FRA, JPN, POL, SPA, TUR, VIE.

Source

Leave a Reply