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Cosmophony

And here’s the file size, for those curious:

file-size

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It was a week ago that we heard about Cosmophony’s October 30 release date in Europe. Publisher Moving Player has now made this official, and has also confirmed that the game will be available on the same day in North America.

Here’s a brief overview of Cosmophony for those who’d like to learn a bit more about the game:

In a quality musical and graphical environment, this intense rail shooter will test the reflexes and listening skills of the player. He will have to find his way in the levels built around the Drum&Bass beats of DJ Salaryman.

While gradual, the difficulty level of Cosmophony makes it a pure and extreme arcade title, designed for Gamers with a G. Up to now, only two players have achieved the last level on mobile devices… Who will be the next challenger on console?

Discover soon a powerful new gaming experience that is uniquely satisfying :
• Constant 60+ fps
• 1080p stunning graphics
• 100% DnB soundtrack created especially for the game
• A real arcade challenge for true Gamers
• A juke-box mode where you can « relax » and listen to the hard earned soundtracks

Source: Moving Player PR

Bento’s rail shooter “Cosmophony” is heading to Wii U. The studio is teaming up with Moving Player for the release.

Check out the video above for a Cosmophony teaser. A few details can be found below.

– Originally announced in 2012
– Coming to other platforms later this year, but no date for the Wii U version
– Play as the heart of a fallen goddess
– Avoid obstacles
– Move left/right
– Shoot enemies
– 2 modes
– Practice: train in the eight sections of each level already unlocked
– Normal: unlock the next levels
– Music composed by DJ Salaryman (DnB Arena, RAM Records)
– Music is involved with the level design
– 60 FPS

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