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Jérémy Zeler-Maury

Hover: Revolt of Gamers is a project that we’ve been talking about for awhile now. The original Kickstarter launched last August, and earlier this year, it hit Steam Early Access. Hover’s developers are still hard at work on the project, which includes console ports.

We do know that the game will eventually land on the Wii U eShop. That being said, it’ll be out after the PlayStation 4 and Xbox One versions. That’s because, according to Midgar Studio’s Jérémy Zeler-Maury, Hover will need to be remade from scratch on Wii U “in terms of graphics” as some rendering techniques used apparently don’t run too well on Nintendo’s console. Zeler-Maury also promises that it won’t be a “cheap port”.

Below are his comments in full:

“The WiiU version of Hover is the most complicated thing and will be done after the console releases on PS4 and XB1. It will require us to recreate the game from scratch in terms of graphics. We’re using Physically Based Rendering and other rendering technologies that don’t really run well on WiiU. Also, we promised during the Kickstarter campaign that we would tune the gameplay properly, we don’t want to do a cheap port, so it will take some time.”


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