Submit a news tip



Kenta Sato

Mario Kart World concept art

Coming from today’s Mario Kart World interview, Nintendo has shared concept art for the game and has spoken about including NPC drivers.

The roster has some unconventional picks, including Cow – who has quickly become a fan favorite. Cow is actually a part of a group that Nintendo labels “NPC drivers”. 

Nintendo’s Kosuke Yabuki, Masaaki Ishikawa, and Kenta Sato shared in the interview:

Mario Kart World was originally planned as a game for the current Switch, Nintendo has revealed.

That piece of information comes from an official interview that went live today. The team was finding it a challenge to incorporate everything it wanted to do, including ramping up from 12 racers to 24 players. Programmer Kenta Sato said various sacrifices were considered, including “toning down the visuals, lowering the resolution, and we even considered dropping the frame rate to 30 FPS in some cases.” However, the move to Nintendo Switch 2 allowed for everything to be kept intact.

A smooth online experience is always important, but even more so with fighting games. With ARMS, perhaps there won’t be much to worry about.

The manner in which fights take place in ARMS lends itself well to online play. “In the short time while the character arms extend, the game absorbs any network lag to allow for a truly responsive battle,” producer Kosuke Yabuki told GamesMaster this month.

Even though ARMS is a game intended to be entirely approachable, skilled players will find something here as well. Engineering director Kenta Sato mentioned that it was made so that “advanced players can go all-out, and we hope that we’ll see some of these players develop techniques beyond anything we imagined.”


Manage Cookie Settings