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Midway San Diego

Back in the day, Midway San Diego and id Software were planning Doom Absolution – otherwise known as the sequel to Doom 64.

According to Unseen64, Doom Absolution would have been a multiplayer-focused game. The original intention was to develop a 2-player deathmatch mode.

Doom Absolution ended up seeing cancellation in 1997, though it was still in early development at the time. While not confirmed, the project may have been canned since the Doom engine looked dated and the team decided to work on the Quake 64 port instead.

Source


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