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No Heroes Here

Mad Mimic uploaded the next entries in its new developer diary series for No Heroes Here. This time around, the programmers talk about creating a prototype, turning it on the final product, and how it is to program an online game as well as the importance of playtests for game balance. Check out the dev diaries below.

Mad Mimic uploaded the next entry in its new developer diary series for No Heroes Here. This time around, the project’s level designer talks about how it is to create a level, dealing with space limitations, and developing the game progression. Check out the dev diary below.

Mad Mimic uploaded the next entry in its new developer diary series for No Heroes Here. This time around, the team discusses setting player roles, creating the enemies, and the Realm mechanics. Check out the dev diary below.

Mad Mimic uploaded the next entry in its new developer diary series for No Heroes Here. This time around, the team discusses how they created the concept, the lore and the design of the Non-Heroes. Check out the dev diary below.

Mad Mimic uploaded the first three entries in its new developer diary series for No Heroes Here. The first one delves into how the ideas flow in a game studio while the second focuses on the developer’s inspirations to create the mechanics and atmosphere. In the third, there’s talk about how other Brazilian studios helped the artists on creating the game’s art style. All three dev diaries can be seen below.

When we first heard about No Heroes Here for Switch, the original plan was to have it ready sometime in Q1 2018. Something changed along the way, as we’re now hearing something different. Mad Mimic Interactive said today that No Heroes Here is officially slated for Q2.

No Heroes Here is a 2D castle defense game. The game also features crafting and platform elements in a single-player mode along with online and local co-op play for up to four players.

Source: Mad Mimic Interactive PR

Mad Mimic Interactive released a new trailer for No Heroes Here today, available below. The game is out on Steam today, though the Switch version is planned for early 2018.


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