Nintendo dev talks about making the Xenoblade 3 logo and boxart
Posted on 10 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
A little while back, Nintendo staffer Osamu Nagai shared some insight into the making of the logo and boxart for Xenoblade Chronicles 3.
For both the key visual (which would go on to be the boxart) and logo, Nagai thought about the importance of the series’ previous games while also focusing on the individuality of the newest entry. A key point for the logo “was the particles of light that appear when people mourn.” Meanwhile, for the key art, Nagai “used the concept art from development as a base, then combined it with the giant Mechonis Sword and Titan that were in the previous games’ boxarts.”