Petit Computer 3 due out on the Japanese 3DS eShop this fall, other territories next year
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Petit Computer 3 is coming to the Japanese 3DS eShop this fall for 1,000 yen, SmileBoom has announced. In other territories, the app will be available sometime in 2015.
Here’s a quick look at improvements made over the last version:
– General spec increase allowing for faster, richer programs and more advanced code and data management.
– Support for the 3DS control scheme including the microphone, gyroscope, motion sensor, Slide Pad, 3D, and even the Circle Pad Pro.
– Editor improvements, including inline help, syntax highlighting, and multi-line copy and undo.
– Programs can now be up to 999999 lines of unlimited length (barring free space on the system), up from 9999 lines w/ 100 letters per line in Petit Computer.
– Up to 4 different programs can be switched between and edited/executed at the same time.
– Programs can be backed up and shared with others in the Cloud from within SmileBASIC.
Petit Computer 3 will be on display at the Tokyo Game Show later this week.
More: Petit Computer 3, SmileBoom
SmileBoom talks Petit Computer’s features on 3DS, will be able to create 2D SNES/PlayStation-like experiences
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
SmileBoom president Takaki Kobayashi has shared a few words about the upcoming 3DS version of Petit Computer.
This new version, according to Kobayashi, will allow users “to easily implement the stereoscopic camera, touch panel, and sensors with BASIC commands”. Ultimately, he believes it will be “possible to create 2D games in BASIC that are on the level of a Super Famicom or PlayStation game.”
Kobayashi’s words in full:
Currently, we are developing a new Petitcom (SmileBASIC) for the 3DS. This software allows you to easily implement the stereoscopic camera, touch panel, and sensors with BASIC commands, making it possible to create 2D games in BASIC that are on the level of a Super Famicom or PlayStation game. I believe that if there’s an environment allowing you to easily make games, there will be young people who will show us new ideas that no one’s ever seen before. It is our hope that young people will create something we never could have imagined.