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Tetsuya Sasaki

In a recent interview, key developers behind Nintendo Switch 2 discussed the making of the new magnetic Joy-Con, revealing that the SL/SR buttons are made of metal and how there wasn’t originally a button that releases the magnet.

Although it’s not something typically done with consoles, the SL/SR buttons are made with metal so that they stick to the magnet included with the Joy-Con. Hardware design lead Tetsuya Sasaki said Nintendo tried out different ideas first, and thanks to technology advancements, it was finally possible. 

Nintendo Switch 2 GameChat report feature

According to Nintendo, its new GameChat functionality for Switch 2 will include a report feature.

GameChat is one of the big things being highlighted for the upcoming console. Up to twelve people chat while playing titles on the system, and on top of that, screen sharing is possible. 

One of the major features of Nintendo Switch 2 and its game screen sharing functionality, but there’s been some discussion surrounding its quality, including the frame rate. The developers of the system have now given more insight into why things appear the way they do.

Ultimately, things come down to resources. It seems the choppiness was an intentional decision to ensure that GameChat wouldn’t be taxing on the hardware so that the games themselves could take advantage of the console’s power.

Nintendo Switch 2 name

Nintendo has opened up on the name for Switch 2 and revealed that it considered various other possibilities, including Super Nintendo Switch.

While Nintendo Switch 2 is straightforward, it apparently wasn’t an easy decision for the team. The company’s Kouichi Kawamoto noted that “we really struggled” to find the best name for the hardware.

Super Nintendo Switch would have used the same path as the NES to the SNES. However, Kawamoto said that it “didn’t feel right.”

Here’s the full exchange with Kawamoto as well as Takuhiro Dohta and Tetsuya Sasaki:


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