The Keep Switch footage
Posted on 5 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
The Keep is gearing up for a release on Switch this coming Thursday. Get a look at some footage in the video below.
The Keep launching on Switch next month
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
The Keep, a dungeon crawler that previously appeared on 3DS, has been confirmed for Switch. Cinemax announced today that it will publish the title on December 20 in North America and December 24 in Europe.
Here’s an overview as well as a trailer:
The Keep hitting the 3DS eShop this month
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Cinemax’s first-person dungeon crawler “The Keep” is coming soon to the 3DS eShop. The game now has a confirmed release date of September 11 for North America and September 18 for Europe. Pricing is set at $12.99 / 9.99 / £8.99. Expect more information and a launch trailer sometime this week.
The Keep – alpha footage trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
Cinemax bringing “The Keep” to the 3DS eShop this summer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Cinemax has announced “The Keep” for the 3DS eShop with a release planned for summer.
The Keep is a new, old-school dungeon crawler. Players will experience real-time combat set in a first-person view.
Cinemax says the game’s core idea is “to bring the essence and dark atmosphere of RPGs from the past to a new platform with touch screen based controls for newcomers and fans of the genre alike.”
The Keep has players taking on a quest “to explore caves and mines filled with monsters to slain and puzzles to solve underneath and surrounding tower of evil sorcerer.” Apparently, you should expect to die quite a bit.
Cinemax has been working on The Keep for over 15 months. Why? The company explained:
Cinemax are trying to pour all their love for old-school games into the game and proving themselves that they were wrong saying after the release of the Inquisitor: “We will never ever make a RPG game ever again!”