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Tomeling: Darkness Falls

HullBreach Studios passed along new information about its upcoming plans, including new games and previously-released titles. The latest news covers Defense Dome, SDK Paint, Tomeling: Darkness Falls and SDK Spriter. Read on below to find out what’s new with each of these releases.

Defense Dome New Trailer
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DEFENSE DOME:

Development just finished on this title, and it was sent to Nintendo for review today. We will announce when the release date is set. For those new to this game, it is a gyroscope-controlled arcade-style shooter, where you launch countermeasures to shoot down incoming missiles. The Wii U GamePad acts as a zoomable scope. The initial launch will come with 2 levels: Mountains (tutorial mode) and Hurricane (blitz mode). Future levels will be in the form of inexpensive add-on content. No 2 levels will be alike in this: some will be first-person perspective; others will be heavy on power-ups. Some levels will be based on ideas posted to Miiverse, so the gamers will help design the future levels! Defense Dome is fully translated into English, French, and Spanish.

SDK PAINT

A demo for SDK Paint is pending review with Nintendo right now. This demo previews just Painting mode, and it provides screenshots for other modes. The next update to SDK Paint is in development. It will contain direct Miiverse posting, more brushes, bug fixes, and a redesigned interface. Additionally, there will be add-on Galleries and add-on shaders (like fisheye, motion blur, ripple, etc.). The plan is to also build online sharing into this version, linking artwork with SDKPaint.com and some upcoming Wii U titles.

TOMELING: DARKNESS FALLS:

This RPG stars an ancient tome that has come to life and his human companions, as they journey to save the world from a demonic incursion. The gameplay will be reminiscent of some of the classic games of the 1990s. We hope to have a video teaser ready in the next few weeks. The target release is in the fall.

SDK SPRITER:

This end-to-end 2D game level design studio will allow gamers to draw animated sprites, draw tilesets, build tilemaps, and combine everything into playable levels. The levels will come in the forms of parallax sidescroller, overhead platformer, and “Mode 7”. Artists will be able to share content over Miiverse. The target release is in the summer.

Source: HullBreach Studios PR


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