Klonoa director on series’ origins, game was initially based on another IP
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Klonoa series director Tsuyoshi Kobayashi has provided new insight into how the franchise came to be. Kobayashi spoke about this in a recent issue of Lost In Cult.
Interestingly, Bandai Namco was originally working on a game that would have been based on a different IP. However, after that didn’t work out, they had to replace the characters. That led the team to hold an internal competition to create a new character that would eventually become Klonoa.