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TGS details roundup: Fantasy Life, Romance of the Three Kingdoms XII, Project X Zone, E.X. Troopers, Inazuma Eleven Go Strikers 2013

Posted on September 23, 2012 by (@NE_Brian) in 3DS, News, Wii, Wii U

Lots of Nintendo games were playable at the Tokyo Game Show over the past few days. The 3DS was the most-represented Nintendo platform, but there were a few Wii U titles playable – and even one Wii project!

We’ve rounded up details on various games below. Head past the break to find information on Fantasy Life, Romance of the Three Kingdoms XII, Project X Zone, E.X. Troopers, and Inazuma Eleven Go Strikers 2013.

Fantasy Life

– Mix of Zelda, Animal Crossing, RPG mechanics
– Create a character at the start of the demo
– Different body types, head shapes, hair, eyes, etc. to choose from
– Then get to choose a “life” for your character
– Over 10 different jobs in the final game
– Jobs include soldier, prospector, cook
– Demo offered soldier, carefree person, or nothing
– Knight will give you your first quest
– He’ll give you armor and weapons, as well as a companion to journey with
– Go to the next destination by following the arrow
– There are “distractions” along the way
– An apple tree will appear as you head to your destination
– Can shake it to make apples fall and collect them
– You’ll also come across a character fishing
– You can join in on the fishing as well
– When you approach your target, the forest opens up to a large field with sheep and other animals frolicking around
– Animals will try to run away if you approach them with your sword
– If you kill them, they may drop items like potions
– A button: attack
– X button: shield
– Enemies that you need to take out for your quest can be defeated easily

Romance of the Three Kingdoms XII

– A lot of text in the TGS demo
– Game is shown on the GamePad and TV simultaneously
– Setup and early parts of the game don’t let you use the GamePad touch screen to select what you’re doing
– Physical buttons are used for this
– Touch screen is used once you get into battle
– Choose units by touching them
– Touch another area on the screen to move units
– Can also move units with the left analog stick on the GamePad
– Unit types: archers, cavalry, spearmen, etc.
– Each unit has its own traits
– Rushing your archers in for a face-to-face fight against enemy cavalry will end badly for you
– Online will be included
– Will likely support the Pro controller

Project X Zone

– Two levels playable at TGS: city level and graveyard
– City level features several groups of heroes
– Each turn you take switches you over to another team for the next turn
– Spin the camera around the city scene with the d-pad
– Up and down lets you zoom in and out
– Can pan far away and see the whole battle scene
– Grid will be shown beneath your feet when it’s your turn
– You can see how far you can walk
– Walk up to an enemy and you are prompted to hit A to start an attack
– Attack with up + A, down + A, hold Y, etc.
– Attacks are explained on the touch screen
– Hit points are taken off in real time
– Game will show you how much damage you’ve dished up once your moves are down
– Control two characters for super attacks
– These attacks typically fill the screen
– Ryu and Ken’s super has lots of fireballs and hurricane kicks, with the 3D overlay taken from Street Fighter IV
– Resident Evil super features big weapons

E.X. Troopers

– Choose characters and weapon loadouts once the lobby is set up
– Five different characters playable
– Each has a unique look and different initial loadouts
– Two demo stages playable at TGS: easy and difficult
– Circle Pad: move the character
– Y button: shoot
– Primary weapons are usually machine guns or weapons with consistent firing power
– X button: sub-weapon
– Sub-weapons include shotguns and explosive launchers
– A button: melee combat
– B and Circle Pad: quick step
– Hold B forward to boost forward with a rocket attached to your back
– D-pad: camera control
– L button: center the camera
– R button: lock on to enemies
– Easy stage has players going into a cave
– Insect-like creatures will battle you
– Can turn off friendly fire damage
– Red arrow will tell you where to go next after clearing an area
– In the demo, you’ll encounter a cliff and will be prompted to press the A button
– Doing so will allow your character to scale up the side with rope
– Fight bees and their pods
– Then the demo ends
– Second stage demo has varied enemies and slightly different setting
– You’ll go around corridors and go outside
– You’ll also fight humanoid characters along with bees
– End of the second stage demo has a couple different large, four-legged and extremely powerful creatures
– Special charge attack: active with a blue button on the touch screen
– Once charged, a blue aura will appear around the player
– If the other two players rushed to the aura, they could unleash a mega attack that would deal considerable damage to the enemy
– Can use the rope on the creature with the A button at times
– Doing so pulls the creature to the ground
– Weak point on the creatures’ tails
– Creatures will constantly guard their tails
– Can be revived by another player if he/she presses A multiple times by your body
– Can alternatively use one of three continues

Inazuma Eleven Go Strikers 2013

– Can play with the Classic Controller Pro
– Wiimote + nunchuck, Wiimote, GameCube setups are supported
– Arcade-like gameplay
– Can use power-ups and abilities
– Perform special moves to steal the ball or kick a spinning ball into a character’s stomach, knocking them out of the way
– Consistent frame rate

Source 1, Source 2, Source 3, Source 4, Source 5

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