Trials Rising update out now (version 1.0.3)
Ubisoft has issued a new update for Trials Rising on Switch. With version 1.0.3, the game has implemented a number of improvements and fixes.
Below are the full patch notes:
MULTIPLAYER
- [ALL PLATFORMS] Multiplayer Matchmaking Improvements
- [ALL PLATFORMS] Stability fixes and improvements to Party Mode (local multiplayer)
INVENTORY
- [ALL PLATFORMS] Fixed an issue that caused inventory items to duplicate
- [ALL PLATFORMS] Fixed an issue that prevented Ubisoft Club rewards from appearing in a player’s inventory
- [ALL PLATFORMS] Fixed an issue that caused infinite loading for some items in a player’s inventory
- [ALL PLATFORMS] Fix for Season One stickers not appearing in Garage
- [ALL PLATFORMS] Fixed an issue with the Squirrel helmet disappearing from players’ inventory
- [ALL PLATFORMS] Inventory stability updates
TRACK CENTRAL
- [ALL PLATFORMS] Updated Track Central so that players will be returned to the search/feed and last track viewed after exiting a track
- [ALL PLATFORMS] Fixed an issue that could select impossible ghosts to race against on custom tracks
- [ALL PLATFORMS] Fixed an issue that caused the wrong track type to be displayed in track info on Track Central
- [ALL PLATFORMS] Fixed an issue that removed custom tracks from favourites when exiting Track Central
- [ALL PLATFORMS] Fixed “My Best” entry in custom skill games on Track Central that displayed time when the primary score was set as something else
TRACK EDITOR
- [ALL PLATFORMS] Fixed an issue that caused track save files to disappear from the Track Editor after over-writing saves
- [ALL PLATFORMS] Track time will now appear in the Track Editor after completing a test run
- [ALL PLATFORMS] Added advanced object properties to effects in the Track Editor
- [ALL PLATFORMS] Various tool fixes and updates
- [ALL PLATFORMS] Fixed an issue that caused the rider to instantly crash if a driveline is placed close to the world limits in the Track Editor
- [SWITCH] Fixed some incorrect button inputs displayed in the Track Editor
CUSTOMIZATION
- [ALL PLATFORMS] Fixed an issue that caused decals placed on tires to appear on the wrong side of the tire
- [ALL PLATFORMS] Fixed a visual bug in the front forks of Rhino & Tandem bikes
- [ALL PLATFORMS] Fixed some clipping issues with various rider gear items & poses
- [ALL PLATFORMS] Fixed some customization bugs on the Wide Surface Body Kit
STABILITY
- [ALL PLATFORMS] Fixed an issue that could cause a crash after removing tracks from the party mode playlist
- [ALL PLATFORMS] Fixes and improvements to prepare for the 66 Expansion
- [ALL PLATFORMS] Fixes and improvements to prepare for Easter Event
- [ALL PLATFORMS] Various stability updates & fixes
- [ALL PLATFORMS] Fixed a crash that occurred when crossing the finish line on the Hill Climb skill game
- [SWITCH][PS4] Fixed an issue that could cause a crash while launching the game
UI/UX
- [ALL PLATFORMS] Fixed various localization & text errors
- [ALL PLATFORMS] Fixed missing visualizations on some University of Trials tracks
- [ALL PLATFORMS] Fixed a bug that prevented new challengers from appearing on the world map when the challengers filter is active
- [ALL PLATFORMS] Fixed a bug that displayed the “Season Finished!” pop-up when returning to the main menu in offline mode
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