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Wargroove update out now (version 2.1.0)

Posted on May 11, 2020 by (@NE_Brian) in News, Switch

Wargroove has updated on Switch to version 2.1.0. It includes gameplay balancing, bug fixes, and more.

Below are the full patch notes:

Gameplay Balancing:

  • Fog of War sight ranges reduced across the board
  • Single Player and Co-op campaign balance changes due to sight range reduction
  • When a unit is ambushed and ends on a neutral unit, it will backtrack instead of dying
  • Nuru’s groove charge rate reduced from fast to medium
  • Spectator can now spectate online campaign matches


  • End current campaign map from lobby screen command added. If you’ve been experiencing issues continuing your online campaign, visit this thread for more info
  • Added 45 Minute Chess Timer option
  • Only hosts can add CPU players to multiplayer matches
  • Event Editor actions that remove or modify units can now affect units in transports
  • Event Editor conditions that check for unit presence now include units in transports

Bug fix:

  • Save/resume desync bug in online matches
  • Harpoon ships don’t die on reefs when its raining
  • Spearman in the Act 1 Mission 3 tutorial now spawns in correct location
  • Outlaw faction units now correctly display the codex button


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