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Why is there no online play in Star Fox 64 3D?

Posted on September 21, 2011 by (@NE_Austin) in 3DS, News

I’ll be (hopefully) getting my copy of Star Fox 64 3D later this week, but like many of you, I was sad when Nintendo announced that there would be no online play available for the game. I was fantasizing about doing Game Nights using the game, but as it turns out, that dream is going to have to stay a dream- at least until the next Star Fox comes out for 3DS. (Heh..)

Nintendo has finally divulged why they didn’t put online play into the game, and similar to New Super Mario Bros. Wii, it’s just kind of another “What…” answer:

“Personally, I play a lot of online FPS games. This leads me to think that just making multiplayer parts of existing games playable online isn’t enough to create a satisfying experience for users. The popular online games work in lots of things, so they play well online – and if we wanted to satisfy everyone who bought the game, the costs required for including online support would be vast. For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible. We put a lot of effort into the graphics, and if we had included online support then we couldn’t have reached this level in the time allowed.” – Nintendo’s Yusuke Amano

Well… I guess that makes sense. They’re basically admitting that they needed to get this game out as soon as possible to demonstrate the 3DS to new adopters and push sales, which is totally understandable. At least they didn’t give us some weird reason like Miyamoto did with New Super Mario Bros. Wii.

“This game wasn’t meant to have online, so it doesn’t.”

Via ONM

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