nintendoeverything.com
Zelda: Breath of the Wild devs on having total freedom, difficulty with the engine, missing Iwata
In making The Legend of Zelda: Breath of the Wild, director Hidemaro Fujibayashi tells The New Yorker that the team had total freedom. He told the publication about how Nintendo approached development: “They said, ‘Change anything you want.’ So we wrote down all of the stress points, the things that make Zelda games less enjoyable, and we replaced them with...
Brian