Nintendo Everything: Wii U eShop

Kickstarter roundup (9/21/14)

Posted 21 minutes ago
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With more and more Kickstarter campaigns popping up these days, it would be tough to cover them all without overloading the site. And thus, the Kickstarter roundup was born! We’ll be posting these each weekend (assuming I don’t forget… haha) so that we can bring the latest Kickstarter efforts to your attention.

Here’s today’s roundup:

Games

Blossom Tales: The Sleeping King (new) – $45,000 for funding, Wii U stretch goal at $250,000
Heroes Never Lose (new) – already funded at $9,000, Wii U stretch goal unknown (but past $15,000)
Warlocks – $25,000 for funding, planned for Wii U
Adventures of Pip – $40,000 for funding, planned for Wii U

 

[Interview] Curve Studios discusses Stealth Inc 2’s home on Wii U, potential future for Fluidity, and more

stealth-inc-2-a-game-of-clones-release-date-announ_d17y Posted 22 hours ago
By (@NE_Brian)
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Stealth Inc seemed like the furthest thing from a Wii U eShop release when it came out in 2013. The PlayStation versions came and went, and there was no word on a release for Nintendo’s console.

Still, when time for planning a sequel came around, something within Curve Studios clicked. This led to the company announcing Stealth Inc 2 as a Wii U exclusive – at least for the time being – back in May, which surprised quite a number of folks. For Wii U owners though, it’s great news.

We sat down via email (wait a second…) with Rob Clarke from Curve Studios to ask about Stealth Inc 2, working on Wii U, and the company’s other beloved gaming baby Fluidity. I think you’ll enjoy much of what they have to say:

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[Review] Teslagrad (Wii U eShop)

teslagradlogo Posted 22 hours ago
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System: Nintendo Wii U
Release Date: September 11th, 2014
Developer: Rain Games
Publisher: Rain Games


Author: Vincent

“Magnetizing and satisfying”

In a market filled to the brim with 2D platformers, it’s hard to stand out from the crowd; it seems as if, unless your character is sporting some overly familiar overalls and a fancy brown mustache, you’ll never be noticed. Those odds didn’t stop newly-made studio Rain Games from taking a shot in the dark with Teslagrad, a platformer that uses unique storytelling and gameplay to rise above the rest. But does this all blend together to create an experience worth checking out, or is it better left alone?

As soon as you start up the game, you’re presented with the opening menu showing the main character’s father carrying a baby walking through a dark town. Once you hit Start Game, it makes the seamless transition into gameplay where he hands off the baby to the mother. Time goes by and the town you live in becomes overrun, forcing your mother to let you out the back door as you take control over the now grown up young boy. You run through the town amidst a rainstorm as soldiers chase you down, and you climb atop buildings and through alleyways to escape, all leading up to the young protagonist taking shelter in an abandoned tower, which he then discovers has more than meets the eye.

Now, this isn’t all spoon-fed to you with numerous boxes of texts or someone yelling in your ear telling you what the soldiers names are. The game instead chose to feature no text or full on voice acting throughout the five hour adventure. All you have is the ambient soundtrack and character grunts to accompany you throughout your journey as you have the world around you unfold and tell the story little by little.

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Funktronic Labs and Curve Digital bringing Nova-111 to Wii U in 2015

Posted 2 days ago
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Curve Studios’ Wii U support continues. Today, in conjunction with Funktronic Labs, the company announced that Nova-111 is heading to the Wii U eShop early next year.

Nova-111 is a sci-fi themed adventure game that offers a mix of turn-based gameplay and real-time action. Players will need to use both real time decisions and turn based strategy to fight enemies and solve puzzles. Curve says, “The combination of two very different methods of interacting with the world creates a title that allows for the sense of urgency of real-time games while providing the depth of strategy and methodical combat decisions typically associated with turn-based titles.”

You’ll find today’s full announcement after the break. A trailer is posted above.

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